- Timestamp:
- Nov 26, 2008, 7:42:29 PM (17 years ago)
- File:
-
- 1 edited
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code/branches/weapon2/src/orxonox/objects/weaponSystem/WeaponSlot.h
r2232 r2288 50 50 void fire(); 51 51 52 inline void setParentWeaponS et(WeaponSet *parentWeaponSet)53 { parentWeaponS et_=parentWeaponSet; }54 inline WeaponS et * getParentWeaponSet()55 { return parentWeaponS et_; }52 inline void setParentWeaponSystem(WeaponSystem *parentWeaponSystem) 53 { parentWeaponSystem_=parentWeaponSystem; } 54 inline WeaponSystem * getParentWeaponSystem() 55 { return parentWeaponSystem_; } 56 56 57 57 … … 60 60 bool unlimitedAmmo_; 61 61 62 WeaponS et *parentWeaponSet_;62 WeaponSystem *parentWeaponSystem_; 63 63 }; 64 64 }
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