- Timestamp:
- Dec 3, 2008, 3:11:48 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/weapon2/src/orxonox/objects/weaponSystem/WeaponSlot.h
r2288 r2319 46 46 47 47 void attachWeapon(Weapon *weaponPointer); 48 Weapon * getAttachedWeapon( unsigned int index) const;48 Weapon * getAttachedWeapon() const; 49 49 void setAmmoType(bool isUnlimited); 50 50 void fire();
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