- Timestamp:
- Nov 26, 2008, 2:17:18 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/weapon2/src/orxonox/objects/weaponSystem/Weapon.h
r2232 r2272 51 51 52 52 virtual void fire(); 53 void attachNeededMunition(std::string munitionType); 54 virtual void setParentWeaponSystem(); 55 Munition * getAttachedMunition(); 56 57 //reloading 53 58 void bulletTimer(); 54 59 void magazineTimer(); 55 60 void bulletReloaded(); 56 61 void magazineReloaded(); 57 void attachNeededMunition(std::string munitionType);58 59 //get and set functions60 virtual void setParentWeaponSystem();61 Munition * getAttachedMunition();62 62 void setBulletLoadingTime(float loadingTime); 63 63 float getBulletLoadingTime();
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