- Timestamp:
- Dec 3, 2017, 6:02:22 PM (8 years ago)
- File:
-
- 1 edited
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code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2D.h
r11616 r11617 26 26 * 27 27 */ 28 29 28 30 29 31 /** … … 109 111 bool b_combo, firstTick_; 110 112 111 Timer enemySpawnTimer;112 113 Timer comboTimer; 113 114 Timer showLevelTimer; 115 Timer levelupTimer; 116 Timer endGameTimer; 114 117 115 116 /*117 118 //void spawnEnemy();119 120 121 122 123 124 125 126 127 128 129 130 131 private:132 133 134 135 136 //Context* context;137 */138 118 }; 139 119 }
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