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Timestamp:
Nov 7, 2016, 3:56:14 PM (7 years ago)
Author:
jhuwyler
Message:

GSLevel hat den durchbruch gebracht. Die Level werden nun geladen und auch der back-Button funktioniert. Das naechste Mal muessen die Map arrangiert und die Buttons unsichtbar gemacht werden.

File:
1 edited

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  • code/branches/StoryModeMap_HS16/data/levels/StoryModeMap.oxw

    r11255 r11269  
    1212  include("StoryModeHUD.oxo")
    1313  include("templates/lodInformation.oxt")
    14   include("templates/spaceshipAssff.oxt")
    15   include("templates/spaceshipEscort.oxt")
     14  include("templates/StoryMode.oxt")
    1615
    1716  include("templates/lodInformation.oxt")
     
    113112
    114113  </ControllableEntity>
     114
     115
    115116</Template>
    116117
     
    118119
    119120    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
    120    
    121     <!--<SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />/-->
    122121
    123     <SpawnPoint position="000.000, 000.000, 1000.000" orientation="0, 0, 0, -1" pawndesign=spaceshipassff />
     122    <SpawnPoint position="000.000, 000.000, 1000.000" orientation="0, 0, 0, -1" pawndesign=StoryMode />
    124123   
    125124  </Scene>
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