- Timestamp:
- Nov 26, 2014, 4:41:02 PM (11 years ago)
- File:
-
- 1 edited
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code/branches/towerdefenseHS14/src/modules/towerdefense/TowerDefense.h
r10140 r10141 56 56 std::vector<TowerDefenseEnemy*> TowerDefenseEnemyvector; 57 57 58 void addTowerDefenseEnemy(std::vector<TDCoordinate*> path );58 void addTowerDefenseEnemy(std::vector<TDCoordinate*> path, int templatenr); 59 59 virtual void start(); //<! The function is called when the gametype starts 60 60 virtual void end();
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