Changeset 10044 in orxonox.OLD for branches/playability
- Timestamp:
 - Dec 12, 2006, 8:52:37 PM (19 years ago)
 - Location:
 - branches/playability/src/world_entities
 - Files:
 - 
          
- 2 added
 - 2 deleted
 - 3 edited
 
- 
          WorldEntities.am (modified) (2 diffs)
 - 
          projectiles/bolt.cc (deleted)
 - 
          projectiles/bolt.h (deleted)
 - 
          projectiles/lbolt.cc (added)
 - 
          projectiles/lbolt.h (added)
 - 
          weapons/heavy_blaster.cc (modified) (1 diff)
 - 
          weapons/light_blaster.cc (modified) (2 diffs)
 
 
Legend:
- Unmodified
 - Added
 - Removed
 
- 
        
branches/playability/src/world_entities/WorldEntities.am
r10023 r10044 42 42 world_entities/weapons/swarm_launcher.cc \ 43 43 \ 44 world_entities/projectiles/ bolt.cc \44 world_entities/projectiles/lbolt.cc \ 45 45 world_entities/projectiles/mbolt.cc \ 46 46 world_entities/projectiles/hbolt.cc \ … … 154 154 weapons/swarm_launcher.h \ 155 155 \ 156 projectiles/ bolt.h \156 projectiles/lbolt.h \ 157 157 projectiles/mbolt.h \ 158 158 projectiles/hbolt.h \  - 
        
branches/playability/src/world_entities/weapons/heavy_blaster.cc
r9998 r10044 95 95 pj->setParent(PNode::getNullParent()); 96 96 97 pj->setVelocity(this->getAbsDir().apply(Vector(1,0,0))*250 + VECTOR_RAND(5)); 97 // pj->setVelocity(this->getAbsDir().apply(Vector(1,0,0))*250 + VECTOR_RAND(5)); 98 pj->setVelocity(this->getAbsDir().apply(Vector(1,0,0))*130 + VECTOR_RAND(1)); 98 99 99 100 pj->setAbsCoor(this->getEmissionPoint());  - 
        
branches/playability/src/world_entities/weapons/light_blaster.cc
r9998 r10044 63 63 this->setCapability(WTYPE_ALLDIRS | WTYPE_DIRECTIONAL | WTYPE_LIGHT); 64 64 //this->setProjectileTypeC("RailProjectile"); // FIXME temp project type until the blaste class exist 65 this->setProjectileTypeC(" Bolt"); // Working; FIXME: add textures65 this->setProjectileTypeC("LBolt"); // Working; FIXME: add textures 66 66 this->prepareProjectiles(100); 67 67 … … 93 93 pj->setParent(PNode::getNullParent()); 94 94 95 pj->setVelocity(this->getAbsDir().apply(Vector(1,0,0))*250 + VECTOR_RAND(5)); 95 // pj->setVelocity(this->getAbsDir().apply(Vector(1,0,0))*250 + VECTOR_RAND(5)); 96 pj->setVelocity(this->getAbsDir().apply(Vector(1,0,0))*80); 96 97 97 98 pj->setAbsCoor(this->getEmissionPoint());  
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