Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: orxonox.OLD/branches/playability/src/world_entities/projectiles/lbolt.h @ 10044

Last change on this file since 10044 was 10044, checked in by nicolasc, 17 years ago

moved bolt.* to lbolt.* for maning consistency, plz rebuild
messing around in lbolt, something serious
updated lbolt model + texture

File size: 965 bytes
Line 
1/*!
2 * @file lbolt.h
3 * @brief light blaster lbolt
4*/
5
6#ifndef _LBOLT_H
7#define _LBOLT_H
8
9#include "projectile.h"
10
11class Vector;
12class Weapon;
13class SpriteParticles;
14class ParticleEmitter;
15class FastFactory;
16
17class LBolt : public Projectile
18{
19  ObjectListDeclaration(LBolt);
20  public:
21    LBolt ();
22    virtual ~LBolt ();
23
24
25    virtual void activate();
26    virtual void deactivate();
27
28    virtual void collidesWith(WorldEntity* entity, const Vector& location);
29
30    virtual void destroy (WorldEntity* killer);
31
32    virtual void tick (float dt);
33    virtual void draw () const;
34
35
36  private:
37    static FastFactory*               fastFactory;
38
39    static SpriteParticles*           explosionParticles;
40
41    ParticleEmitter*                  emitter;
42
43    float                             angle;
44    float                             rotationSpeed;
45
46    Material*                         mat;
47
48    WorldEntity* hitEntity; // FIXME TEMPORARY
49};
50
51#endif /* _LBOLT_H */
Note: See TracBrowser for help on using the repository browser.