| [612] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| [1505] | 3 |  *                    > www.orxonox.net < | 
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| [612] | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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| [682] | 23 |  *      Reto Grieder | 
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| [612] | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | /** | 
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| [1024] | 30 |   @file | 
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 | 31 |   @brief Contains all the necessary forward declarations for all classes and structs. | 
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 | 32 | */ | 
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| [612] | 33 |  | 
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| [673] | 34 | #ifndef _OrxonoxPrereqs_H__ | 
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 | 35 | #define _OrxonoxPrereqs_H__ | 
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| [612] | 36 |  | 
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| [1502] | 37 | #include "util/OrxonoxPlatform.h" | 
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| [612] | 38 |  | 
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| [1024] | 39 | //----------------------------------------------------------------------- | 
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 | 40 | // Shared library settings | 
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 | 41 | //----------------------------------------------------------------------- | 
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 | 42 | #if (ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32) && !(defined(ORXONOX_STATIC_BUILD) || defined(ORXONOX_NO_EXPORTS)) | 
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 | 43 | #  ifdef ORXONOX_SHARED_BUILD | 
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 | 44 | #    define _OrxonoxExport __declspec(dllexport) | 
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 | 45 | #  else | 
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 | 46 | #    if defined( __MINGW32__ ) | 
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 | 47 | #      define _OrxonoxExport | 
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 | 48 | #    else | 
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 | 49 | #      define _OrxonoxExport __declspec(dllimport) | 
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 | 50 | #    endif | 
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 | 51 | #  endif | 
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 | 52 | #elif defined ( ORXONOX_GCC_VISIBILITY ) | 
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 | 53 | #  define _OrxonoxExport  __attribute__ ((visibility("default"))) | 
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 | 54 | #else | 
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 | 55 | #  define _OrxonoxExport | 
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 | 56 | #endif | 
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| [729] | 57 |  | 
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 | 58 | //----------------------------------------------------------------------- | 
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| [1024] | 59 | // Forward declarations | 
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 | 60 | //----------------------------------------------------------------------- | 
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| [729] | 61 |  | 
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| [1563] | 62 | namespace orxonox | 
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 | 63 | { | 
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| [1625] | 64 |     namespace LODParticle | 
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| [1563] | 65 |     { | 
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| [1625] | 66 |         enum LOD | 
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 | 67 |         { | 
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 | 68 |             off = 0, | 
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 | 69 |             low = 1, | 
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 | 70 |             normal = 2, | 
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 | 71 |             high = 3 | 
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 | 72 |         }; | 
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 | 73 |     } | 
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| [1563] | 74 |  | 
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| [1625] | 75 |     class GraphicsEngine; | 
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| [1755] | 76 |     class Settings; | 
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| [612] | 77 |  | 
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| [1625] | 78 |     class RadarViewable; | 
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 | 79 |     class Radar; | 
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 | 80 |     class RadarListener; | 
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| [1024] | 81 |  | 
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| [2087] | 82 |     class CameraManager; | 
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 | 83 |     class LevelManager; | 
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| [2171] | 84 |     class PlayerManager; | 
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| [2087] | 85 |  | 
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| [1625] | 86 |     // objects | 
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| [2171] | 87 |     class Level; | 
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| [2087] | 88 |     class Scene; | 
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 | 89 |  | 
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| [2095] | 90 |     class AddQuest; | 
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 | 91 |     class AddQuestHint; | 
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 | 92 |     class AddReward; | 
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 | 93 |     class ChangeQuestStatus; | 
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 | 94 |     class CompleteQuest; | 
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 | 95 |     class FailQuest; | 
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 | 96 |     class GlobalQuest; | 
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 | 97 |     class LocalQuest; | 
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 | 98 |     class Quest; | 
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 | 99 |     class QuestDescription; | 
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 | 100 |     class QuestEffect; | 
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 | 101 |     class QuestHint; | 
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 | 102 |     class QuestItem; | 
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 | 103 |     class QuestManager; | 
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 | 104 |     class Rewardable; | 
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 | 105 |  | 
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| [2087] | 106 |     class WorldEntity; | 
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 | 107 |     class PositionableEntity; | 
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 | 108 |     class MovableEntity; | 
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 | 109 |     class ControllableEntity; | 
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 | 110 |     class Sublevel; | 
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 | 111 |  | 
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 | 112 |     class Model; | 
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 | 113 |     class Billboard; | 
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 | 114 |     class BlinkingBillboard; | 
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 | 115 |     class Light; | 
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| [1625] | 116 |     class Backlight; | 
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| [2087] | 117 |     class ParticleEmitter; | 
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 | 118 |     class ParticleSpawner; | 
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 | 119 |  | 
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| [1625] | 120 |     class Camera; | 
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| [2087] | 121 |     class CameraPosition; | 
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 | 122 |     class SpawnPoint; | 
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 | 123 |  | 
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 | 124 |     class Spectator; | 
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 | 125 |     class Pawn; | 
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| [1625] | 126 |     class SpaceShip; | 
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| [1552] | 127 |  | 
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| [2087] | 128 |     class Trigger; | 
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 | 129 |     class DistanceTrigger; | 
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 | 130 |     class EventTrigger; | 
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| [1024] | 131 |  | 
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| [2096] | 132 |     class WeaponSystem; | 
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 | 133 |     class WeaponSet; | 
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 | 134 |     class WeaponSlot; | 
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 | 135 |     class Weapon; | 
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 | 136 |     class Munition; | 
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 | 137 |  | 
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| [2087] | 138 |     class EventListener; | 
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 | 139 |     class EventDispatcher; | 
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 | 140 |     class EventTarget; | 
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 | 141 |  | 
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 | 142 |     class Controller; | 
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 | 143 |     class HumanController; | 
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 | 144 |  | 
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 | 145 |     class Info; | 
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 | 146 |     class PlayerInfo; | 
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 | 147 |     class HumanPlayer; | 
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 | 148 |  | 
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 | 149 |     class Gametype; | 
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 | 150 |  | 
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 | 151 |     class Scores; | 
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 | 152 |  | 
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| [1625] | 153 |     // tools | 
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 | 154 |     class BillboardSet; | 
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 | 155 |     class Light; | 
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 | 156 |     class Mesh; | 
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 | 157 |     class ParticleInterface; | 
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 | 158 |     template <class T> | 
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 | 159 |     class Timer; | 
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| [612] | 160 |  | 
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| [1625] | 161 |     // overlays | 
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 | 162 |     class BarColour; | 
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 | 163 |     class DebugFPSText; | 
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 | 164 |     class DebugRTRText; | 
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 | 165 |     class HUDBar; | 
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 | 166 |     class HUDNavigation; | 
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 | 167 |     class HUDRadar; | 
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 | 168 |     class HUDSpeedBar; | 
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 | 169 |     class InGameConsole; | 
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 | 170 |     class OrxonoxOverlay; | 
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 | 171 |     class OverlayGroup; | 
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 | 172 |     class OverlayText; | 
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| [1755] | 173 |  | 
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 | 174 |     //gui | 
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 | 175 |     class GUIManager; | 
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 | 176 |  | 
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 | 177 |     // game states | 
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 | 178 |     class GSRoot; | 
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 | 179 |     class GSGraphics; | 
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 | 180 |     class GSIO; | 
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 | 181 |     class GSIOConsole; | 
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 | 182 |     class GSLevel; | 
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 | 183 |     class GSStandalone; | 
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 | 184 |     class GSServer; | 
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 | 185 |     class GSClient; | 
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 | 186 |     class GSGUI; | 
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| [1625] | 187 | } | 
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| [708] | 188 |  | 
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| [1625] | 189 | namespace Ogre | 
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 | 190 | { | 
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 | 191 |     // some got forgotten in OgrePrerequisites | 
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 | 192 |     class BorderPanelOverlayElement; | 
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 | 193 |     class PanelOverlayElement; | 
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 | 194 |     class TextAreaOverlayElement; | 
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| [612] | 195 | } | 
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 | 196 |  | 
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| [1755] | 197 | namespace CEGUI | 
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 | 198 | { | 
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 | 199 |     class LuaScriptModule; | 
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 | 200 |  | 
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 | 201 |     class OgreCEGUIRenderer; | 
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 | 202 |     class OgreCEGUIResourceProvider; | 
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 | 203 |     class OgreCEGUITexture; | 
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 | 204 | } | 
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 | 205 |  | 
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 | 206 | struct lua_State; | 
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 | 207 |  | 
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| [673] | 208 | #endif /* _OrxonoxPrereqs_H__ */ | 
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