[12216] | 1 | <?lua |
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| 2 | include("stats.oxo") |
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| 3 | include("HUDTemplates3.oxo") |
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| 4 | include("templates/lodInformation.oxt") |
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| 5 | include("templates/pickupRepresentationTemplates.oxt") |
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| 6 | |
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| 7 | ?> |
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| 8 | |
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| 9 | |
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| 10 | |
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| 11 | <?lua |
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[12261] | 12 | |
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[12216] | 13 | include("templates/spaceshipEscort.oxt") |
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| 14 | ?> |
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[12261] | 15 | <!-- include("HUDTemplates3.oxo") --> |
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| 16 | <!-- include("templates/spaceshipSwallow.oxt") --> |
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| 17 | <!-- include("templates/spaceshipPirate.oxt") --> |
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| 18 | <!-- include("templates/spaceshipEscort.oxt") --> |
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| 19 | <!-- include("templates/spaceshipCollateralDamage.oxt") --> |
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| 20 | <!-- include("templates/spaceshipAssff.oxt") --> |
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| 21 | <!-- include("templates/spaceshipAssff2.oxt") --> |
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| 22 | <!-- include("templates/spaceshipTransporter.oxt") --> |
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[12216] | 23 | |
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[10660] | 24 | <LevelInfo |
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| 25 | name = "Hover level" |
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| 26 | description = "Level for Minigame Hover" |
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| 27 | tags = "minigame" |
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[11495] | 28 | screenshot = "emptylevel.png" |
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[10660] | 29 | /> |
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| 30 | |
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| 31 | <?lua |
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| 32 | include("stats.oxo") |
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| 33 | include("HUDTemplates3.oxo") |
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| 34 | include("templates/lodInformation.oxt") |
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| 35 | ?> |
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| 36 | |
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| 37 | <?lua |
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[12261] | 38 | include("templates/spaceshipGhost.oxt") |
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[10760] | 39 | include("templates/spaceshipHover.oxt") |
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[10895] | 40 | include("overlays/HoverHUD.oxo") |
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[10660] | 41 | ?> |
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| 42 | |
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[11040] | 43 | <?lua |
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| 44 | MAZE_NUM_CELLS = 10 |
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[11495] | 45 | MAZE_CELL_SIZE = 100 |
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[12261] | 46 | MAZE_CELL_HEIGHT = 100 |
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[11040] | 47 | MAZE_SIZE = MAZE_NUM_CELLS*MAZE_CELL_SIZE |
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| 48 | ?> |
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| 49 | |
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[10660] | 50 | <Level |
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[10664] | 51 | plugins = hover |
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[10660] | 52 | gametype = Hover |
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[12216] | 53 | |
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[10660] | 54 | > |
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| 55 | <templates> |
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| 56 | <Template link=lodtemplate_default /> |
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| 57 | </templates> |
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| 58 | <?lua include("includes/notifications.oxi") ?> |
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| 59 | |
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| 60 | <Scene |
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| 61 | ambientlight = "0.8, 0.8, 0.8" |
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| 62 | skybox = "Orxonox/Starbox" |
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[11495] | 63 | gravity = "0, -200, 0" |
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[10660] | 64 | > |
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| 65 | |
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[11040] | 66 | <StaticEntity position="0,0,0" collisionType="static"> |
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[10751] | 67 | <attached> |
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[11040] | 68 | <HoverOrigin |
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| 69 | numCells="<?lua print(MAZE_NUM_CELLS)?>" |
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| 70 | cellSize="<?lua print(MAZE_CELL_SIZE)?>" |
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| 71 | cellHeight="<?lua print(MAZE_CELL_HEIGHT)?>" |
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| 72 | /> |
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[11495] | 73 | <Model |
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| 74 | position="<?lua print(MAZE_SIZE/2)?>,-16,<?lua print(MAZE_SIZE/2)?>" |
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| 75 | scale3D="<?lua print(MAZE_SIZE/2)?>,16,<?lua print(MAZE_SIZE/2)?>" |
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| 76 | mesh="CubeGround.mesh" |
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| 77 | /> |
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[11040] | 78 | </attached> |
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[11495] | 79 | <collisionShapes> |
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| 80 | <BoxCollisionShape |
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| 81 | position="<?lua print(MAZE_SIZE/2)?>,<?lua print(MAZE_CELL_HEIGHT+1)?>,<?lua print(MAZE_SIZE/2)?>" |
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| 82 | halfExtents="<?lua print(MAZE_SIZE/2)?>,1,<?lua print(MAZE_SIZE/2)?>" |
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| 83 | /> |
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| 84 | <BoxCollisionShape |
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| 85 | position="<?lua print(MAZE_SIZE/2)?>,-1,<?lua print(MAZE_SIZE/2)?>" |
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| 86 | halfExtents="<?lua print(MAZE_SIZE/2)?>,1,<?lua print(MAZE_SIZE/2)?>" |
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| 87 | /> |
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| 88 | </collisionShapes> |
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[11040] | 89 | </StaticEntity> |
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[10751] | 90 | |
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[11040] | 91 | <Light |
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| 92 | type=directional |
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| 93 | position="-50,500,-50" |
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| 94 | direction="0.577, -0.577, 0.577" |
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| 95 | diffuse="1.0, 0.9, 0.9, 1.0" |
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| 96 | specular="1.0, 0.9, 0.9, 1.0" |
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| 97 | /> |
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[10668] | 98 | |
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[11040] | 99 | <SpawnPoint |
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| 100 | team=0 |
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[11495] | 101 | position="50,20,50" |
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| 102 | lookat="100,20,100" |
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[11040] | 103 | spawnclass=HoverShip |
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| 104 | pawndesign=spaceshiphover |
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| 105 | /> |
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[12216] | 106 | |
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| 107 | <SpaceShip position="100,20,100" lookat="50,20,50" name="enemy" health="200" maxhealth="200" initialhealth="200" > |
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| 108 | <templates> |
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[12261] | 109 | <Template link=spaceshiphover /> |
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[12216] | 110 | </templates> |
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| 111 | <controller> |
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| 112 | <WaypointPatrolController alertnessradius=2000 team=1 > |
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| 113 | <waypoints> |
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| 114 | <Model mesh="cube.mesh" scale=0 position="15500,15500,15500" /> |
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| 115 | |
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| 116 | </waypoints> |
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| 117 | |
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| 118 | </WaypointPatrolController> |
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| 119 | |
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| 120 | </controller> |
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| 121 | </SpaceShip> |
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[10660] | 122 | |
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| 123 | </Scene> |
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| 124 | </Level> |
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[11495] | 125 | |
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