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Timestamp:
Nov 2, 2015, 6:01:56 PM (9 years ago)
Author:
fvultier
Message:

2 problems fixed: The collidesAgainst function in the hovership get now properly called. The Hoverhalls have a collisionShape that works.

File:
1 edited

Legend:

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  • code/branches/hoverHS15/data/levels/Hover.oxw

    r10751 r10760  
    1414<?lua
    1515  include("templates/spaceshipPirate.oxt")
     16  include("templates/spaceshipHover.oxt")
    1617?>
    1718
     
    7576   
    7677    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
    77     <SpawnPoint team=0 position="0,100,0" lookat="100,100,0" spawnclass=SpaceShip pawndesign=spaceshippirate />
     78    <SpawnPoint team=0 position="0,100,0" lookat="100,100,0" spawnclass=HoverShip pawndesign=spaceshiphover />
    7879   
    7980  </Scene>
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