Opened 15 years ago
Closed 15 years ago
#378 closed task (fixed)
ScreenshotManager uses a lot of memory
| Reported by: | rgrieder | Owned by: | dafrick |
|---|---|---|---|
| Priority: | minor | Milestone: | Version 0.1 Codename: Arcturus |
| Component: | GraphicsEngine | Version: | 0.0.4 |
| Keywords: | screenshot memory leak | Cc: | |
| Referenced By: | References: |
Description
The ScreenshotManager seems to use 13MB of RAM per default without actually being used.
Maybe we can make this allocation on demand to reduce general memory footprint.
Also, that memory is never being freed. That results in a dangling pointer if the screen resolution changes.
Change History (2)
comment:1 Changed 15 years ago by dafrick
- Owner changed from nobody to dafrick
comment:2 Changed 15 years ago by dafrick
- Resolution set to fixed
- Status changed from new to closed
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