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Opened 9 years ago

Closed 9 years ago

#378 closed task (fixed)

ScreenshotManager uses a lot of memory

Reported by: rgrieder Owned by: dafrick
Priority: minor Milestone: Version 0.1 Codename: Arcturus
Component: GraphicsEngine Version: 0.0.4
Keywords: screenshot memory leak Cc:
Referenced By: References:

Description

The ScreenshotManager seems to use 13MB of RAM per default without actually being used.
Maybe we can make this allocation on demand to reduce general memory footprint.

Also, that memory is never being freed. That results in a dangling pointer if the screen resolution changes.

Change History (2)

comment:1 Changed 9 years ago by dafrick

  • Owner changed from nobody to dafrick

comment:2 Changed 9 years ago by dafrick

  • Resolution set to fixed
  • Status changed from new to closed
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