id summary reporter owner description type status priority milestone component version resolution keywords cc i_links o_links 378 ScreenshotManager uses a lot of memory rgrieder dafrick "The ScreenshotManager seems to use 13MB of RAM per default without actually being used. [[br]] Maybe we can make this allocation on demand to reduce general memory footprint. [[br]] [[br]] Also, that memory is never being freed. That results in a dangling pointer if the screen resolution changes." task closed minor Version 0.1 Codename: Arcturus GraphicsEngine 0.0.4 fixed screenshot memory leak