#139 |
Height Map Revisited
|
nobody
|
enhancement
|
minor
|
Old Orxonox tickets orx-v0
|
AI
|
#140 |
Height Map Revisited
|
nobody
|
enhancement
|
minor
|
Old Orxonox tickets orx-v0
|
GraphicsEngine
|
#143 |
SoundEngine to handle Music
|
bensch
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
Sound
|
#147 |
Debug to std::err and so on
|
patrick
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
#149 |
Music Player
|
simon
|
enhancement
|
minor
|
Old Orxonox tickets orx-v0
|
Sound
|
#151 |
./configure loops forever if there is no internet connection
|
bensch
|
defect
|
trivial
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
#152 |
cut scenes
|
nobody
|
enhancement
|
major
|
Old Orxonox tickets orx-v0
|
ScriptEngine
|
#153 |
Vertex Array Models
|
nobody
|
enhancement
|
major
|
Old Orxonox tickets orx-v0
|
GraphicsEngine
|
#168 |
Public Relations
|
nobody
|
task
|
major
|
Old Orxonox tickets orx-v0
|
misc
|
#169 |
Artificial Intelligence
|
nobody
|
task
|
major
|
Old Orxonox tickets orx-v0
|
AI
|
#171 |
atmospheric-flight capable player ship models
|
wenners
|
task
|
major
|
Old Orxonox tickets orx-v0
|
GameContent
|
#172 |
Naming Convention
|
wenners
|
enhancement
|
major
|
Old Orxonox tickets orx-v0
|
GameContent
|
#173 |
LoadParam Dependencies
|
bensch
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GameLoader
|
#176 |
Remove unused branches
|
nobody
|
task
|
trivial
|
Old Orxonox tickets orx-v0
|
misc
|
#186 |
cleanup: src/world_entities/particles
|
patrick
|
task
|
blocker
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
#187 |
cleanup: src/world_entities/power_ups
|
patrick
|
defect
|
blocker
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
#194 |
cleanup: src/subprojects
|
patrick
|
defect
|
critical
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
#198 |
Artificial Intelligence State Based
|
nobody
|
defect
|
blocker
|
Old Orxonox tickets orx-v0
|
AI
|
#199 |
Orxonox Story Dependency Graph
|
patrick
|
defect
|
blocker
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
#200 |
Transparency Handling in the Graphics Engine
|
nobody
|
defect
|
blocker
|
Old Orxonox tickets orx-v0
|
GraphicsEngine
|
#202 |
WorldEntities entering the World
|
patrick
|
defect
|
blocker
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
#203 |
Saving Orxonox Game State
|
patrick
|
defect
|
blocker
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
#210 |
Automatic defence mechanism
|
retolu
|
task
|
minor
|
Old Orxonox tickets orx-v0
|
GameContent
|
#213 |
Enhance Vertical-scroller mode
|
bensch
|
enhancement
|
minor
|
Old Orxonox tickets orx-v0
|
Track
|
#215 |
Enhance/Rewrite AI
|
nobody
|
defect
|
major
|
Old Orxonox tickets orx-v0
|
AI
|
#217 |
Spaceship: Lander
|
nobody
|
task
|
major
|
Old Orxonox tickets orx-v0
|
GameContent
|
#451 |
Zabbix authentication: ldap groups
|
|
enhancement
|
minor
|
IT: Server Maintenance
|
IT
|
#220 |
Enhance model textures
|
|
enhancement
|
minor
|
Future Engine Features
|
GameContent
|
#221 |
Create new textures
|
|
task
|
minor
|
Future Engine Features
|
GameContent
|
#223 |
Create FPS weapon models
|
|
task
|
minor
|
Future Engine Features
|
GameContent
|
#238 |
Shader Based Weapon Effects
|
|
enhancement
|
minor
|
Future Engine Features
|
GraphicsEngine
|
#241 |
COLLADA Importer
|
|
enhancement
|
minor
|
Future Engine Features
|
GameLoader
|
#242 |
Soft Shadows
|
|
enhancement
|
minor
|
Future Engine Features
|
GraphicsEngine
|
#263 |
Artificial Intelligence (AI)
|
gania
|
enhancement
|
minor
|
Future Engine Features
|
AI
|
#265 |
Loading Bar
|
|
task
|
minor
|
Future Engine Features
|
Menu
|
#267 |
Improving the HUD
|
|
task
|
minor
|
Future Engine Features
|
HUD
|
#272 |
Editor
|
|
task
|
minor
|
Future Engine Features
|
misc
|
#275 |
Environment (fog, particles, asteroids, etc)
|
|
enhancement
|
minor
|
Future Engine Features
|
misc
|
#276 |
Particle Effects
|
|
enhancement
|
minor
|
Future Engine Features
|
Particles
|
#319 |
Create seamless textures
|
|
task
|
minor
|
Future Engine Features
|
GameContent
|
#320 |
Extend modular space station
|
|
enhancement
|
minor
|
Future Engine Features
|
GameContent
|
#321 |
Help the Allied Fleet
|
|
task
|
minor
|
Future Engine Features
|
GameContent
|
#369 |
Make Static Collisionshapes a shield against weapons
|
|
task
|
minor
|
Future Engine Features
|
CollisionDetection
|