Custom Query (248 matches)
Results (201 - 248 of 248)
Ticket
|
Summary
|
Owner
|
Type
|
Priority
|
Milestone
|
Component
|
#117 |
Simple HUD
|
bensch
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
#119 |
New multiplayer game map: Urban Chaos
|
wenners, bensch, thierry
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GameContent
|
#120 |
Network Playability
|
rennerc, patrick
|
defect
|
minor
|
0.3.5_playability orx-v0
|
Network
|
#121 |
Orxonox intro video
|
wenners, bensch, thierry
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GameContent
|
#122 |
New spacecraft for multiplayer world
|
wenners, bensch, therry
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GameContent
|
#124 |
Sound fabric
|
nobody
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GameContent
|
#125 |
Very simplistic main menu
|
patrick, bensch
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
#126 |
Water, fluids model (Grid)
|
bensch
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
#13 |
Particle Engine
|
bensch
|
defect
|
minor
|
0.3.0-pre-alpha orx-v0
|
Particles
|
#19 |
Implementing SoundEngine
|
simon
|
defect
|
minor
|
0.3.0-pre-alpha orx-v0
|
Sound
|
#27 |
Physics Engine
|
bensch
|
defect
|
major
|
0.3.0-pre-alpha orx-v0
|
Physics/ODE
|
#32 |
Gui-Fork
|
bensch
|
defect
|
major
|
0.3.0-pre-alpha orx-v0
|
GUI
|
#39 |
A logo for Orxonox
|
nobody
|
defect
|
minor
|
0.3.0-pre-alpha orx-v0
|
misc
|
#40 |
merging Orxonox GUI and Orxonox
|
bensch
|
defect
|
minor
|
0.3.0-pre-alpha orx-v0
|
GUI
|
#52 |
argument and return values
|
patrick
|
defect
|
critical
|
0.3.0-pre-alpha orx-v0
|
GeneralFramework
|
#65 |
transparent-map
|
nobody
|
defect
|
minor
|
0.3.0-pre-alpha orx-v0
|
GraphicsEngine
|
#66 |
texture IDs, UV Mapping
|
patrick, bensch
|
defect
|
major
|
0.3.0-pre-alpha orx-v0
|
Importer
|
#68 |
LevelLoader
|
patrick, bensch, chris
|
defect
|
critical
|
0.3.0-pre-alpha orx-v0
|
GameLoader
|
#71 |
Projectile
|
patrick
|
defect
|
minor
|
0.3.0-pre-alpha orx-v0
|
GeneralFramework
|
#74 |
Directory reorganisation
|
patrick, bensch
|
defect
|
major
|
0.3.0-pre-alpha orx-v0
|
GeneralFramework
|
#75 |
POINT is defined in windofs.h
|
patrick
|
defect
|
trivial
|
0.3.0-pre-alpha orx-v0
|
Importer
|
#76 |
Event Handling System
|
patrick
|
defect
|
minor
|
0.3.0-pre-alpha orx-v0
|
GeneralFramework
|
#79 |
implement an md2 model
|
patrick
|
defect
|
minor
|
0.3.0-pre-alpha orx-v0
|
Importer
|
#80 |
cyclic loading procedure
|
patrick
|
defect
|
major
|
0.3.0-pre-alpha orx-v0
|
GameLoader
|
#4 |
Animation Player
|
nobody
|
defect
|
minor
|
0.2.3-pre-alpha orx-v0
|
GraphicsEngine
|
#14 |
Texturing
|
bensch
|
defect
|
major
|
0.2.3-pre-alpha orx-v0
|
Importer
|
#15 |
Implementing GrpahicsEngine class
|
bensch
|
defect
|
major
|
0.2.3-pre-alpha orx-v0
|
GraphicsEngine
|
#18 |
implementing SkyBox
|
nobody
|
defect
|
minor
|
0.2.3-pre-alpha orx-v0
|
GraphicsEngine
|
#20 |
Implementing a struct, that represents a sound file
|
bensch
|
defect
|
trivial
|
0.2.3-pre-alpha orx-v0
|
Sound
|
#24 |
reimplement Shooting
|
patrick
|
defect
|
major
|
0.2.3-pre-alpha orx-v0
|
GeneralFramework
|
#26 |
Material class update
|
bensch
|
defect
|
major
|
0.2.3-pre-alpha orx-v0
|
Importer
|
#38 |
Text-Engine
|
bensch
|
defect
|
minor
|
0.2.3-pre-alpha orx-v0
|
GraphicsEngine
|
#45 |
Debug Level
|
patrick
|
defect
|
minor
|
0.2.3-pre-alpha orx-v0
|
Parenting
|
#46 |
TrackManager (fix)
|
bensch
|
defect
|
major
|
0.2.3-pre-alpha orx-v0
|
GeneralFramework
|
#48 |
Animation
|
bensch & patrick
|
enhancement
|
minor
|
0.2.3-pre-alpha orx-v0
|
GeneralFramework
|
#49 |
Efficiency tweaking of critical classes
|
patrick
|
defect
|
minor
|
0.2.3-pre-alpha orx-v0
|
GeneralFramework
|
#58 |
AnimationRot
|
patrick
|
defect
|
minor
|
0.2.3-pre-alpha orx-v0
|
GeneralFramework
|
#1 |
implementing parenting
|
patrick
|
defect
|
major
|
0.2.2-pre-alpha orx-v0
|
Parenting
|
#3 |
adding HelperParent to framework
|
patrick
|
defect
|
minor
|
0.2.2-pre-alpha orx-v0
|
Parenting
|
#5 |
reimplementing track system
|
bensch
|
defect
|
major
|
0.2.2-pre-alpha orx-v0
|
Track
|
#6 |
implementing TrackNode
|
patrick
|
defect
|
minor
|
0.2.2-pre-alpha orx-v0
|
Track
|
#9 |
remove old Track system
|
patrick
|
defect
|
major
|
0.2.2-pre-alpha orx-v0
|
GeneralFramework
|
#10 |
remove old coordinates.h
|
patrick
|
defect
|
minor
|
0.2.2-pre-alpha orx-v0
|
GeneralFramework
|
#11 |
implementing a load screen
|
patrick
|
defect
|
minor
|
0.2.2-pre-alpha orx-v0
|
GameLoader
|
#41 |
MakeFile - cleanup
|
bensch
|
defect
|
minor
|
0.2.2-pre-alpha orx-v0
|
Cmake
|
#42 |
Light-Class
|
bensch
|
defect
|
minor
|
0.2.2-pre-alpha orx-v0
|
GraphicsEngine
|
#43 |
world-simplification
|
patrick
|
defect
|
major
|
0.2.2-pre-alpha orx-v0
|
GeneralFramework
|
#44 |
Reimplementing Orxonox Level terrain for Debug Levels
|
nobody
|
defect
|
major
|
0.2.2-pre-alpha orx-v0
|
GraphicsEngine
|
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