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source: orxonox.OLD/orxonox/trunk/src/world_entities/weapons

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Diff Rev Age Author Log Message
(edit) @4834   19 years bensch orxonox/trunk: crosshair in WeaponManager (instead of World) and …
(edit) @4833   19 years bensch orxonox/trunk: fight against the mighty segfault
(edit) @4832   19 years bensch orxonox/trunk: loadParams and timing
(edit) @4831   19 years bensch orxonox/trunk: hiding the mouse through the graphicsEngine
(edit) @4830   19 years bensch orxonox/trunk: implemented aim
(edit) @4829   19 years bensch orxonox/trunk: shoots are visible again :)
(edit) @4828   19 years bensch orxonox/trunk: less includes
(edit) @4827   19 years bensch orxonox/trunk: state is no more singleton, but static class. This is …
(edit) @4826   19 years bensch orxonox/trunk: moved the weaponManager out of Weapon we have files …
(edit) @4824   19 years bensch orxonox/trunk: cleaned out the crosshair of the Player
(edit) @4823   19 years bensch orxonox/trunk: better algorithm to get the position of the crosshair
(edit) @4818   19 years patrick orxonox/trunk: crosshair gets deleted also, now all event listeners …
(edit) @4781   19 years bensch orxonox/trunk: the mighty useless crosshair…
(edit) @4780   19 years bensch orxonox/trunk: 1. the crosshair is registered, @patrick: i thought it …
(edit) @4779   19 years bensch orxonox/trunk: created a crosshair class, that will in the future …
(edit) @4759   19 years bensch orxonox/trunk: version finaly changed to 0.3.0… how could i forget ….
(add) @4758   19 years bensch orxonox/trunk: moved the weapons to world_entities/weapons
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