Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: orxonox.OLD/orxonox/trunk/src/util/animation/animation3d.cc

Revision Log Mode:


Legend:

Added
Modified
Copied or renamed
Diff Rev Age Author Log Message
(edit) @3981   19 years patrick orxonox/trunk: animatin3d changed linear mov mode to shiftCoor …
(edit) @3980   19 years patrick orxonox/trunk: started to implement the weapon change animation
(edit) @3979   19 years bensch orxonox/trunk: nicer implementation, also fool-proof now
(edit) @3978   19 years bensch orxonox/trunk: a Hack that enables setup of animation without giving …
(edit) @3977   19 years patrick orxonox/trunk: implemented neg_exp rotation also now
(edit) @3976   19 years patrick orxonox/trunk: implemented cosine rotation function. still looks wicked
(edit) @3975   19 years patrick orxonox/trunk: rotation sine function implemented, looks very fancy
(edit) @3973   19 years patrick orxonox/trunk: animation3d extended for definition of individual …
(edit) @3971   19 years bensch orxonox/trunk: return value of quat-slerp was wrong
(edit) @3970   19 years patrick orxonox/trunk: testet quatSLERP, this function does not seem to work
(edit) @3968   19 years patrick orxonox/trunk: animation3d cleaned up some code, deleted some old not …
(edit) @3967   19 years patrick orxonox/trunk: animation3d now ANIM_COSINE works also
(edit) @3965   19 years patrick orxonox/trunk: animation3d ANIM_SINE is now finaly working also. looks nice
(edit) @3964   19 years patrick orxonox/trunk: implemented neg_exp function again. better than ever :)
(edit) @3876   19 years bensch orxonox/trunk: rearanged keyFrame-addition
(edit) @3874   19 years bensch orxonox/trunk: reimplemented the random funtions to behave between …
(edit) @3872   19 years bensch orxonox/trunk: animation fix, the AnimationMode was not reset to the …
(copy) @3868   19 years bensch orxonox/trunk: moved the animation-stuff to src/util/animation
copied from orxonox/trunk/src/animation3d.cc:
(edit) @3863   19 years bensch orxonox/trunk: efence compile support, minor changes at animation, and …
Note: See TracRevisionLog for help on using the revision log.