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source: orxonox.OLD

Revision Log Mode:


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Added
Modified
Copied or renamed
Diff Rev Age Author Log Message
(edit) @6769   18 years bensch trunk: vertexArrayModel with TexCoords
(edit) @6768   18 years patrick network: the fog effect working and loadable
(edit) @6767   18 years patrick newtork: fog is now loadable
(edit) @6766   18 years bensch trunk: splash splash
(edit) @6765   18 years patrick network: fog now works, fixed a projection bug in the camera
(edit) @6764   18 years bensch trunk: better lighting
(edit) @6763   18 years bensch trunk: setting lighting
(edit) @6762   18 years bensch new copy
(edit) @6761   18 years bensch deleted old copy
(edit) @6760   18 years bensch merged the SpaceShipControl branche back here.
(edit) @6759   18 years bensch timing of the turret is better now
(edit) @6758   18 years patrick network: added fog effects
(edit) @6757   18 years bensch trunk: nicer burst
(edit) @6756   18 years bensch trunk: Burst Particles
(edit) @6755   18 years patrick network: branche added again
(edit) @6754   18 years patrick newtork: removed network branche
(edit) @6753   18 years patrick trunk: merged network back to trunk
(edit) @6752   18 years patrick network: work flush, merge work
(edit) @6751   18 years rennerc added asserts to synchelp macros
(edit) @6750   18 years patrick network: c++ style assertes
(edit) @6749   18 years patrick network: weapon manager enabled again
(edit) @6748   18 years rennerc really enabled smooth spaceship movement
(edit) @6747   18 years rennerc enabled smooth spaceship movement
(edit) @6746   18 years patrick network: converter adj
(edit) @6745   18 years bottac
(edit) @6744   18 years patrick network: switching coding
(edit) @6743   18 years patrick network: no mouse bind anymore
(edit) @6742   18 years patrick network: single player control works again, graphics engine effects …
(edit) @6741   18 years patrick network: graphical effects structure
(edit) @6740   18 years patrick network: added branche network again
(edit) @6739   18 years patrick removed network
(edit) @6738   18 years bensch orxonox/trunk: tick also in the turrets now
(edit) @6737   18 years patrick trunk: merged network back to trunk
(edit) @6736   18 years bensch orxonox/trunk: Weapons are ticked only if they are inside of a ticked …
(edit) @6735   18 years snellen aim.cc updated
(edit) @6734   18 years snellen aim.cc works now
(edit) @6733   18 years bensch branches: new copy of the trunk
(edit) @6732   18 years bensch delete avia_player
(edit) @6731   18 years bensch merged avi_play back to the trunk. command …
(edit) @6730   18 years bottac
(edit) @6729   18 years bensch trunk: coloring the Particles
(edit) @6728   18 years bensch orxonox/trunk: now Weapons get Loaded on pickup
(edit) @6727   18 years bottac
(edit) @6726   18 years bensch branches: new copy of the trunk
(edit) @6725   18 years bensch delete
(edit) @6724   18 years bensch merged the Spaceshipcontrol back to the trunk
(edit) @6723   18 years snellen aim.cc updated
(edit) @6722   18 years bknecht Control: minor changes on helicopter crosshair
(edit) @6721   18 years rennerc dont sync flags
(edit) @6720   18 years bensch trunk: bug in loadModel
(edit) @6719   18 years rennerc
(edit) @6718   18 years rennerc
(edit) @6717   18 years bknecht Control: Helicopter cameranode
(edit) @6716   18 years patrick network caputre enabled
(edit) @6715   18 years patrick network: removing entity
(edit) @6714   18 years bensch no assertion error anymore.
(edit) @6713   18 years bensch branches: new copy of the trunk
(edit) @6712   18 years bensch deleted old powerups
(edit) @6711   18 years hdavid branches/avi_play: safe
(edit) @6710   18 years bensch merged the powerups back to the trunk
(edit) @6709   18 years manuel my code works ;) —> bensch's turn
(edit) @6708   18 years rennerc disabling weapon manger M src/world_entities/weapons/weapon_manager.cc
(edit) @6707   18 years manuel fixed bug
(edit) @6706   18 years rennerc
(edit) @6705   18 years bwuest converter.cc and converter.h changed
(edit) @6704   18 years hdavid branches/avi_play: MediaContainer is dummy-safe
(edit) @6703   18 years bwuest converter.cc and converter.h changed: bug fix
(edit) @6702   18 years bensch orxonox/branches: new copy of the trunk
(edit) @6701   18 years bensch removed again
(edit) @6700   18 years bensch trunk: Energy→Health
(edit) @6699   18 years bknecht Control: Helicopterrotors set
(edit) @6698   18 years patrick network added
(edit) @6697   18 years patrick network branche deleted
(edit) @6696   18 years patrick trunk: works again
(edit) @6695   18 years patrick merged the network branche to the trunk
(edit) @6694   18 years patrick copy of the trunk
(edit) @6693   18 years patrick branches: removed spaceshipcontrol branche
(edit) @6692   18 years patrick emerged spaceshipcontrol back to trunk via command >svn merge …
(edit) @6691   18 years snellen adjusted some parameters
(edit) @6690   18 years patrick network debug stuff caputre
(edit) @6689   18 years hdavid branches/avi_play: removing MediaContainer from class_list works
(edit) @6688   18 years rennerc spaceship: hack: load default model
(edit) @6687   18 years patrick network: war of the model names
(edit) @6686   18 years patrick network: water gets synced correctly now
(edit) @6685   18 years patrick network: some more degbug ability for pnode, started work on water …
(edit) @6684   18 years bensch some water fixes
(edit) @6683   18 years patrick newtork: singleplayer does work again
(edit) @6682   18 years patrick network: less parenting algoritmics
(edit) @6681   18 years hdavid branches/avi_play: RGB→YUV faster
(edit) @6680   18 years bensch tried to fix water
(edit) @6679   18 years bensch orxonox/trunk: WeaponManager seems to work, better than before.
(edit) @6678   18 years patrick network: sys better now, got less errors and removed the pnode link …
(edit) @6677   18 years bensch trunk: minor
(edit) @6676   18 years bensch trunk: weaponManager works again
(edit) @6675   18 years patrick network: the net code works again
(edit) @6674   18 years patrick network: NullParent now is also synced over network, some more debug …
(edit) @6673   18 years patrick newtork: now only entities created on the server get a valiable uniqueID
(edit) @6672   18 years patrick network: now every entity gets a network uniqueID
(edit) @6671   18 years bensch WeaponManger now handles Ammo. If a Weapon has NO ammo then the Ammo …
(edit) @6670   18 years patrick network: small change: makes more sense this way
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