|
|
@6762
|
19 years |
bensch |
new copy
|
|
|
@6761
|
19 years |
bensch |
deleted old copy
|
|
|
@6760
|
19 years |
bensch |
merged the SpaceShipControl branche back here.
|
|
|
@6759
|
19 years |
bensch |
timing of the turret is better now
|
|
|
@6758
|
19 years |
patrick |
network: added fog effects
|
|
|
@6757
|
19 years |
bensch |
trunk: nicer burst
|
|
|
@6756
|
19 years |
bensch |
trunk: Burst Particles
|
|
|
@6755
|
19 years |
patrick |
network: branche added again
|
|
|
@6754
|
19 years |
patrick |
newtork: removed network branche
|
|
|
@6753
|
19 years |
patrick |
trunk: merged network back to trunk
|
|
|
@6752
|
19 years |
patrick |
network: work flush, merge work
|
|
|
@6751
|
19 years |
rennerc |
added asserts to synchelp macros
|
|
|
@6750
|
19 years |
patrick |
network: c++ style assertes
|
|
|
@6749
|
19 years |
patrick |
network: weapon manager enabled again
|
|
|
@6748
|
19 years |
rennerc |
really enabled smooth spaceship movement
|
|
|
@6747
|
19 years |
rennerc |
enabled smooth spaceship movement
|
|
|
@6746
|
19 years |
patrick |
network: converter adj
|
|
|
@6745
|
19 years |
bottac |
|
|
|
@6744
|
19 years |
patrick |
network: switching coding
|
|
|
@6743
|
19 years |
patrick |
network: no mouse bind anymore
|
|
|
@6742
|
19 years |
patrick |
network: single player control works again, graphics engine effects …
|
|
|
@6741
|
19 years |
patrick |
network: graphical effects structure
|
|
|
@6740
|
19 years |
patrick |
network: added branche network again
|
|
|
@6739
|
19 years |
patrick |
removed network
|
|
|
@6738
|
19 years |
bensch |
orxonox/trunk: tick also in the turrets now
|
|
|
@6737
|
19 years |
patrick |
trunk: merged network back to trunk
|
|
|
@6736
|
19 years |
bensch |
orxonox/trunk: Weapons are ticked only if they are inside of a ticked …
|
|
|
@6735
|
19 years |
snellen |
aim.cc updated
|
|
|
@6734
|
19 years |
snellen |
aim.cc works now
|
|
|
@6733
|
19 years |
bensch |
branches: new copy of the trunk
|
|
|
@6732
|
19 years |
bensch |
delete avia_player
|
|
|
@6731
|
19 years |
bensch |
merged avi_play back to the trunk. command …
|
|
|
@6730
|
19 years |
bottac |
|
|
|
@6729
|
19 years |
bensch |
trunk: coloring the Particles
|
|
|
@6728
|
19 years |
bensch |
orxonox/trunk: now Weapons get Loaded on pickup
|
|
|
@6727
|
19 years |
bottac |
|
|
|
@6726
|
19 years |
bensch |
branches: new copy of the trunk
|
|
|
@6725
|
19 years |
bensch |
delete
|
|
|
@6724
|
19 years |
bensch |
merged the Spaceshipcontrol back to the trunk
|
|
|
@6723
|
19 years |
snellen |
aim.cc updated
|
|
|
@6722
|
19 years |
bknecht |
Control: minor changes on helicopter crosshair
|
|
|
@6721
|
19 years |
rennerc |
dont sync flags
|
|
|
@6720
|
19 years |
bensch |
trunk: bug in loadModel
|
|
|
@6719
|
19 years |
rennerc |
|
|
|
@6718
|
19 years |
rennerc |
|
|
|
@6717
|
19 years |
bknecht |
Control: Helicopter cameranode
|
|
|
@6716
|
19 years |
patrick |
network caputre enabled
|
|
|
@6715
|
19 years |
patrick |
network: removing entity
|
|
|
@6714
|
19 years |
bensch |
no assertion error anymore.
|
|
|
@6713
|
19 years |
bensch |
branches: new copy of the trunk
|
|
|
@6712
|
19 years |
bensch |
deleted old powerups
|
|
|
@6711
|
19 years |
hdavid |
branches/avi_play: safe
|
|
|
@6710
|
19 years |
bensch |
merged the powerups back to the trunk
|
|
|
@6709
|
19 years |
manuel |
my code works —> bensch's turn
|
|
|
@6708
|
19 years |
rennerc |
disabling weapon manger
M src/world_entities/weapons/weapon_manager.cc
|
|
|
@6707
|
19 years |
manuel |
fixed bug
|
|
|
@6706
|
19 years |
rennerc |
|
|
|
@6705
|
19 years |
bwuest |
converter.cc and converter.h changed
|
|
|
@6704
|
19 years |
hdavid |
branches/avi_play: MediaContainer is dummy-safe
|
|
|
@6703
|
19 years |
bwuest |
converter.cc and converter.h changed: bug fix
|
|
|
@6702
|
19 years |
bensch |
orxonox/branches: new copy of the trunk
|
|
|
@6701
|
19 years |
bensch |
removed again
|
|
|
@6700
|
19 years |
bensch |
trunk: Energy→Health
|
|
|
@6699
|
19 years |
bknecht |
Control: Helicopterrotors set
|
|
|
@6698
|
19 years |
patrick |
network added
|
|
|
@6697
|
19 years |
patrick |
network branche deleted
|
|
|
@6696
|
19 years |
patrick |
trunk: works again
|
|
|
@6695
|
19 years |
patrick |
merged the network branche to the trunk
|
|
|
@6694
|
19 years |
patrick |
copy of the trunk
|
|
|
@6693
|
19 years |
patrick |
branches: removed spaceshipcontrol branche
|
|
|
@6692
|
19 years |
patrick |
emerged spaceshipcontrol back to trunk via command >svn merge …
|
|
|
@6691
|
19 years |
snellen |
adjusted some parameters
|
|
|
@6690
|
19 years |
patrick |
network debug stuff caputre
|
|
|
@6689
|
19 years |
hdavid |
branches/avi_play: removing MediaContainer from class_list works
|
|
|
@6688
|
19 years |
rennerc |
spaceship: hack: load default model
|
|
|
@6687
|
19 years |
patrick |
network: war of the model names
|
|
|
@6686
|
19 years |
patrick |
network: water gets synced correctly now
|
|
|
@6685
|
19 years |
patrick |
network: some more degbug ability for pnode, started work on water …
|
|
|
@6684
|
19 years |
bensch |
some water fixes
|
|
|
@6683
|
19 years |
patrick |
newtork: singleplayer does work again
|
|
|
@6682
|
19 years |
patrick |
network: less parenting algoritmics
|
|
|
@6681
|
19 years |
hdavid |
branches/avi_play: RGB→YUV faster
|
|
|
@6680
|
19 years |
bensch |
tried to fix water
|
|
|
@6679
|
19 years |
bensch |
orxonox/trunk: WeaponManager seems to work, better than before.
|
|
|
@6678
|
19 years |
patrick |
network: sys better now, got less errors and removed the pnode link …
|
|
|
@6677
|
19 years |
bensch |
trunk: minor
|
|
|
@6676
|
19 years |
bensch |
trunk: weaponManager works again
|
|
|
@6675
|
19 years |
patrick |
network: the net code works again
|
|
|
@6674
|
19 years |
patrick |
network: NullParent now is also synced over network, some more debug …
|
|
|
@6673
|
19 years |
patrick |
newtork: now only entities created on the server get a valiable uniqueID
|
|
|
@6672
|
19 years |
patrick |
network: now every entity gets a network uniqueID
|
|
|
@6671
|
19 years |
bensch |
WeaponManger now handles Ammo.
If a Weapon has NO ammo then the Ammo …
|
|
|
@6670
|
19 years |
patrick |
network: small change: makes more sense this way
|
|
|
@6669
|
19 years |
bensch |
some WeaponManager remake
|
|
|
@6668
|
19 years |
patrick |
network: restructured the writeBytes a little bit and added the new …
|
|
|
@6667
|
19 years |
patrick |
network: working on helper funciton
|
|
|
@6666
|
19 years |
patrick |
network: branche compiles again
|
|
|
@6665
|
19 years |
patrick |
network: changed network signal namings and added a new one
|
|
|
@6664
|
19 years |
bensch |
trunk: small fix in resource/ammos
|
|
|
@6663
|
19 years |
hdavid |
implementation of a recording function, the conversion from …
|
|
|