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@6076
|
15 years |
scheusso |
some fixes in the weaponsystem and weaponsettings3.oxi
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@6075
|
15 years |
rgrieder |
Ogre plugins are only required when having graphics. This should speed …
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@6074
|
15 years |
rgrieder |
Don't say a word..
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@6073
|
15 years |
rgrieder |
Found more tabs in the trunk.
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|
|
@6072
|
15 years |
rgrieder |
Removed some tabs.
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|
@6071
|
15 years |
rgrieder |
Improved synchronisability of the sound classes (not yet …
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|
|
@6070
|
15 years |
rgrieder |
OpenAL sources should be linked to the lifetime of a BaseSound.
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|
|
@6069
|
15 years |
rgrieder |
Detail changes in the sound classes.
Plus fixed the level sound …
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|
@6068
|
15 years |
rgrieder |
Deleted ogre log file.
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|
|
@6067
|
15 years |
rgrieder |
Merged revisions 6054, 6056 and 6057 to particles2 branch.
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|
|
@6066
|
15 years |
rgrieder |
Fixed msvc build: file migration problem.
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|
|
@6065
|
15 years |
scheusso |
cleaned up Rocket mess a bit
there is yet a bug if RocketFire is in …
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|
|
@6064
|
15 years |
rgrieder |
Code looks better symmetrically. Actually it's probably a potential bug..
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|
|
@6063
|
15 years |
scheusso |
removed obsolete mainmenu branch
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|
|
@6062
|
15 years |
scheusso |
removing old core5 branch
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|
|
@6061
|
15 years |
scheusso |
merged back a long forgotten revision
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|
|
@6060
|
15 years |
landauf |
created new branch to work on the console commands
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|
|
@6059
|
15 years |
cdaniel |
|
|
|
@6058
|
15 years |
rgrieder |
Found the firing direction bug: "Fixed goes first" we were told a few …
|
|
|
@6057
|
15 years |
rgrieder |
Moved an inline function to the source in OrxonoxOverlay.
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|
|
@6056
|
15 years |
scheusso |
OrxonoxOverlay now correctly deregisters in it's old OverlayGroup if …
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|
|
@6055
|
15 years |
rgrieder |
Resolved projectile targeting problem by introducing a ClassTreeMask. …
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|
|
@6054
|
15 years |
scheusso |
trying to solve a double free bug (replaced OrxonoxOverlay pointers …
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|
|
@6053
|
15 years |
scheusso |
creating new menuanimations branch for beni to work on animated menus
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|
|
@6052
|
15 years |
rgrieder |
Making use of Ogre::UserDefinedObject by subclassing it in …
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|
|
@6051
|
15 years |
rgrieder |
Fix for the resource group problem in the GUIManager. This should fix …
|
|
|
@6050
|
15 years |
scheusso |
creating new particles2 branch for rocket steering and other stuff
|
|
|
@6049
|
15 years |
scheusso |
some mistake
delete your keybindings.ini in order to take advantage of …
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|
|
@6048
|
15 years |
scheusso |
ESC handling in ingame menu: if theres already an opened GUI sheet …
|
|
|
@6047
|
15 years |
rgrieder |
Forgot to set the internal activity properties of the GameStates.
|
|
|
@6046
|
15 years |
youngk |
Made a big change to the sound system: Implemented cross-fading for …
|
|
|
@6045
|
15 years |
wirthmi |
First implementation of direction shooting.
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|
|
@6044
|
15 years |
rgrieder |
Small fixes in IOConsole, ConfigFileManager and msvc compile flags.
|
|
|
@6043
|
15 years |
rgrieder |
Removed GameStates IOConsole, Dedicated and DedicatedClient because …
|
|
|
@6041
|
15 years |
rgrieder |
Fixed config value naming problem with the soft debug levels.
|
|
|
@6037
|
15 years |
rgrieder |
Redirected std::cout to a stringstream object in the IOConsole. —> …
|
|
|
@6036
|
15 years |
scheusso |
some changes to make GUI showing/hiding with possible coverage of …
|
|
|
@6035
|
15 years |
rgrieder |
Fixed program termination segfault in the trunk
|
|
|
@6034
|
15 years |
rgrieder |
Fixed program termination segfault
|
|
|
@6033
|
15 years |
wirthmi |
Added the ability to raytrace on fire to find the object to user wants …
|
|
|
@6032
|
15 years |
scheusso |
partially working hiding
|
|
|
@6031
|
15 years |
youngk |
Implemented automatic ambient sound file path fetch according to …
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|
|
@6028
|
15 years |
dafrick |
Fixed typos ind GSDedicated and GSDedicatedClient.
|
|
|
@6026
|
15 years |
rgrieder |
Forgot to rename a symbol.
|
|
|
@6025
|
15 years |
scheusso |
deleting ingamemenu branch
|
|
|
@6024
|
15 years |
scheusso |
merged ingamemenu branch to menu branch
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|
|
@6023
|
15 years |
scheusso |
clean cursor handling in GUIManager/lua code
change in output level of …
|
|
|
@6022
|
15 years |
dafrick |
Adujusted MainMenu to properly work with the changed InitialiseGUI script.
|
|
|
@6021
|
15 years |
rgrieder |
Renamed CommandLine to CommandLineParse to avoid confusions with the …
|
|
|
@6020
|
15 years |
scheusso |
fixed an issue with the OS/CEGUI mouse pointer
|
|
|
@6019
|
15 years |
scheusso |
Added return to Game button to InGameMenu
MainMenu button now requests …
|
|
|
@6018
|
15 years |
scheusso |
first version of the InGameMenu (return to main menu doesn't include …
|
|
|
@6017
|
15 years |
rgrieder |
Fix in Shell: No string in outputLines_ should contain '\n'.
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|
|
@6016
|
15 years |
rgrieder |
Removed console from GSDedicated and GSDedicatedClient.
|
|
|
@6015
|
15 years |
rgrieder |
IOConsole cleanup and added ConsoleWriter to the OutputHandler so that …
|
|
|
@6014
|
15 years |
rgrieder |
IOConsole: More line wrapping fixes
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|
|
@6013
|
15 years |
rgrieder |
IOConsole: Resolved flickering problem and moved status line below …
|
|
|
@6012
|
15 years |
scheusso |
small build fix
|
|
|
@6011
|
15 years |
rgrieder |
Fixed funny looking ini-files and an annoying cout.
|
|
|
@6010
|
15 years |
rgrieder |
Sorted out some small stuff in the Shell and hopefully fixed IOConsole …
|
|
|
@6009
|
15 years |
adrfried |
fixed usage of size_t in printf
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|
|
@6008
|
15 years |
adrfried |
include fixed
|
|
|
@6007
|
15 years |
rgrieder |
Fixed IOConsole partly and fixed two problems in PathConfig and …
|
|
|
@6006
|
15 years |
scheusso |
that's probably more what you intended …
|
|
|
@6005
|
15 years |
scheusso |
gcc didn't like the old version
|
|
|
@6004
|
15 years |
rgrieder |
De-singletonised Shell so that both consoles have their own Shell …
|
|
|
@6003
|
15 years |
dafrick |
Implemented support for multiple simultaniously showing GUIs. What …
|
|
|
@6001
|
15 years |
wirthmi |
Added a crosshair overlay.
|
|
|
@6000
|
15 years |
rgrieder |
Resolved a bug causing the static initialisation of the OutputHandler …
|
|
|
@5999
|
15 years |
scheusso |
creating new ingamemenu branch
|
|
|
@5998
|
15 years |
rgrieder |
Build fixes for IOConsole (can't test that on Windows…)
|
|
|
@5997
|
15 years |
scheusso |
moving recent tutorial branch to tags
|
|
|
@5996
|
15 years |
rgrieder |
Changed order of declaration/definition in OutputHandler.
|
|
|
@5995
|
15 years |
rgrieder |
Committing some unstable changes to the IOConsole for testing purposes.
|
|
|
@5994
|
15 years |
rgrieder |
Changed Output concept a little bit to allow for more general use. …
|
|
|
@5993
|
15 years |
scheusso |
Changed input of NewHumanController from InputListener to normal …
|
|
|
@5992
|
15 years |
rgrieder |
Small stuff, mostly spelling mistakes.
|
|
|
@5991
|
15 years |
rgrieder |
Replaced the load of macros in Debug.h with just two, doing almost …
|
|
|
@5989
|
15 years |
dave |
ghost weapons added
|
|
|
@5988
|
15 years |
dave |
Ghost files added
|
|
|
@5986
|
15 years |
scheusso |
added a new feature to the IOConsole: you can now search the history …
|
|
|
@5985
|
15 years |
scheusso |
KEY HOME and END now also work on my laptop
|
|
|
@5984
|
15 years |
rgrieder |
Fixed bug in InputManager that occurred when entering and leaving (or …
|
|
|
@5983
|
15 years |
rgrieder |
IOConsole basically working though there are some unresolved issues …
|
|
|
@5982
|
15 years |
youngk |
Ambient Sounds are now locationally triggerable, i.e if the player …
|
|
|
@5981
|
15 years |
wirthmi |
Made NewHumanController an InputHandler so we can control the crosshair.
|
|
|
@5980
|
15 years |
scheusso |
fixed a logical error in OverlayGroup/OrxonoxOverlay (visibility of …
|
|
|
@5979
|
15 years |
wirthmi |
Added and activated new controller called NewHumanController.
|
|
|
@5978
|
15 years |
dafrick |
GUIOverlay is more talkative, resp. it tells you now, whether it is …
|
|
|
@5976
|
15 years |
dafrick |
Added questsystem test-level.
|
|
|
@5975
|
15 years |
rgrieder |
Escape key should work as well now in the IOConsole input.
And fixed …
|
|
|
@5974
|
15 years |
rgrieder |
Fixed low fps problem when the console is running (removed timeout …
|
|
|
@5973
|
15 years |
rgrieder |
Input part of the IOConsole should be working (at least with SSH on …
|
|
|
@5972
|
15 years |
rgrieder |
Trivial build fixes
|
|
|
@5971
|
15 years |
rgrieder |
Svn:eol-style "native" (Tortoise gone completely mad…)
|
|
|
@5970
|
15 years |
rgrieder |
And what the hell ever happened here.
Adding missing file.
|
|
|
@5969
|
15 years |
rgrieder |
Small stuff:
- Using a reference to the Shell in InGameConsole
- …
|
|
|
@5968
|
15 years |
rgrieder |
Basic construct of an IOConsole for Unix, using Oli's console from …
|
|
|
@5967
|
15 years |
rgrieder |
Activated javadoc auto-brief for our doxygen documentation. This means …
|
|
|
@5966
|
15 years |
scheusso |
(kind of) fixed HumanPlayer bodys beeing around from clients that have …
|
|
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