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Diff Rev Age Author Log Message
(edit) @2898   17 years landauf created new weapon branch
(edit) @2897   17 years landauf removed weapon1 branch
(edit) @2896   17 years landauf Merged gui branch back to trunk. I did 2 small changes in …
(edit) @2895   17 years landauf removed miniprojects branch
(edit) @2894   17 years landauf eolstyle
(edit) @2893   17 years landauf merged weaponsystem branch back to trunk
(edit) @2892   17 years bknecht catching CEGUI error to avoid sigabrt. ready for merge
(edit) @2891   17 years bknecht * changed option for inherited members: the list of members is long as …
(edit) @2890   17 years landauf - Added overlay element for the Pong Gametype - Changed the type of …
(edit) @2889   17 years adrfried FDWatcher and GGZClient Objects introduced
(edit) @2888   17 years adrfried cmake install prefix reset, compiler flags fixed
(edit) @2887   17 years bknecht first part of finishing up to merge back. solving some issues I ran …
(edit) @2886   17 years polakma forgot to add a file
(edit) @2885   17 years landauf Extended PongAI: - Random prediction errors depend on the vertical …
(edit) @2884   17 years bknecht Reducing width of class diagrams for nicer images
(edit) @2883   17 years landauf reapplied mingw-patch
(edit) @2882   17 years rgrieder Update from Bullet 2.73 to 2.74.
(edit) @2881   17 years bknecht Added directories and paths so we can also display images (using the …
(edit) @2880   17 years bknecht Now we also have the version number and name displayed on the main page
(edit) @2879   17 years bknecht Found another way to produce a great doxygen output
(edit) @2878   17 years bknecht Modified doxy.config.in to produce nicer HTML output for trac. This …
(edit) @2877   17 years bknecht reverted back everything, sorry KDevelop screws things up sometimes
(edit) @2876   17 years bknecht corrected exclude path and added an exclude pattern which should …
(edit) @2875   17 years bknecht (Doxygen) Documentation added for GUIManager and some GameState classes.
(edit) @2874   17 years bknecht Changes in Doxygen to check if it works on nautilus to compile it together
(edit) @2873   17 years bknecht Doxygen fixes. Please advise me on better places or methods to fix it. …
(edit) @2872   17 years landauf some small adjustments in PongAI and related classes
(edit) @2871   17 years rgrieder Removed other piece of setting the install prefix as well.
(edit) @2870   17 years bknecht additional commentary to my last commit. maybe useful in the future, …
(edit) @2869   17 years bknecht Including some features to use only mouse or keys in a GUI, also …
(edit) @2868   17 years adrfried cmake install prefix reset, compiler flags fixed
(edit) @2867   17 years bknecht Magician Beni on what he does best: Fixed the problem with the large …
(edit) @2866   17 years erwin Added src/sound and some files
(edit) @2865   17 years FelixSchulthess created branch for weapon development
(edit) @2864   17 years danielh first commit of pickup system - working PickupCollection - working …
(edit) @2863   17 years rgrieder -Wno-deprecated is only available for C++, but fortunately the …
(edit) @2862   17 years rgrieder quote: "Fixed some bugs. Please do not break the code, when working …
(edit) @2861   17 years scheusso - moved serialise functions from …
(edit) @2860   17 years landauf Improved PongAI - it tries to predict the position of the ball (but …
(edit) @2859   17 years rgrieder Infinite loop bugfix if orxonox_dev_build.keep_me is missing.
(edit) @2858   17 years dafrick Done some documenting, and resolved some (possible) issues. So the …
(edit) @2857   17 years landauf added configurable PongAI-strength
(edit) @2856   17 years Naaduun implemented Map::openMap()
(edit) @2855   17 years rgrieder Two small fixes.
(edit) @2854   17 years rgrieder small fixes with game states.
(edit) @2853   17 years bknecht Fixed some bugs. Please do not break the code, when working with other …
(edit) @2852   17 years polakma added unlimited munition, reverted shared munition and fixed some bugs
(edit) @2851   17 years landauf Fixed attachment of "absolute" CameraPosition-Nodes in the Network …
(edit) @2850   17 years rgrieder - Started working on cleaning up the GameState mess ;) - Cleaned out …
(edit) @2849   17 years rgrieder Bug fix in the InputManager.
(edit) @2848   17 years rgrieder Exported showsGraphics, etc. to a new class named GameMode in the core.
(edit) @2847   17 years rgrieder De initialisation bugfix in GSGraphics.
(edit) @2846   17 years rgrieder Moving game clock from Core to Game. Other small fixes.
(edit) @2845   17 years rgrieder - Moved some code from Game to Main and GSRoot - Renamed "gui" …
(edit) @2844   17 years rgrieder Implemented new GameState concept. It doesn't differ that much from …
(edit) @2843   17 years rgrieder Exported TimeFactorListener to separate file in the tools folder.
(edit) @2842   17 years rgrieder Header file fixes (reduced some dependencies).
(edit) @2841   17 years rgrieder Using loadGUI_2.lua in this branch now.
(edit) @2840   17 years bknecht GUIManager now behaves how it should. Most things seem to work fine. …
(edit) @2839   17 years landauf added AI for the Pong gametype improved Pong gameplay
(edit) @2838   17 years Naaduun Added PKGBUILD for building package in Archlinux. See …
(edit) @2837   17 years Naaduun added Map class
(edit) @2836   17 years scheusso merge old netp branch to netp2 (still because of multiplayer pong…)
(edit) @2835   17 years scheusso create new netp branch (in order to play multiplayer pong )
(edit) @2834   17 years bknecht When you change the camera, the GUI is now newly set. Also: the GUI …
(edit) @2833   17 years scheusso some bugfixes (client crashed when server was killed 2 times)
(edit) @2832   17 years scheusso further improvements in network (eliminated double calls of …
(edit) @2831   17 years danielh removed old pickup system
(edit) @2830   17 years landauf created new branch for the particles-project
(edit) @2829   17 years landauf created new branch for the sound-project
(edit) @2828   17 years landauf created new branch for the pickup-project
(edit) @2827   17 years landauf created new branch for all 3 gametype-projects
(edit) @2826   17 years landauf merged miniprojects branch back to trunk
(edit) @2825   17 years landauf eol-style:native
(edit) @2824   17 years landauf Added "Pong" minigame
(edit) @2823   17 years rgrieder Further optimisations by using std::vector instead of std::list for …
(edit) @2822   17 years scheusso reduced overhead/load of Synchronisable::getSize quite a lot
(edit) @2821   17 years landauf renamed TeamGametype to TeamDeathmatch.
(edit) @2820   17 years landauf Split Gametype into Gametype+Deathmatch. The only difference is output …
(edit) @2819   17 years landauf moved gametype-HUD from PlayerInfo to HumanPlayer
(edit) @2818   17 years landauf added two new functions to Gametype
(edit) @2817   17 years rgrieder Removed GameState template and renamed GameStateBase to GameState. …
(edit) @2816   17 years rgrieder Upgrade number two for the InputManager: An InputState can have two …
(edit) @2815   17 years rgrieder various small changes: - Fixed a bug in the GameStates concerning …
(edit) @2814   17 years rgrieder InputManager upgrade number one: InputState priorities are managed …
(edit) @2813   17 years landauf fixed shooting bug
(edit) @2812   17 years landauf fixed shooting bug
(edit) @2811   17 years landauf fixed shooting bug
(edit) @2810   17 years landauf fixed shooting bug
(edit) @2809   17 years landauf reverted commit 2782 which was: > Another 15% performance boost in …
(edit) @2808   17 years bknecht You can now toggle visibility ingame. Strangely the SceneManager …
(edit) @2807   17 years rgrieder Moved global game clock to Core. Use getGameClock() for a const …
(edit) @2806   17 years landauf fixed a small bug
(edit) @2805   17 years rgrieder Added new class: Game It represents basic operation related to the …
(edit) @2804   17 years polakma some enhancements, but not working…
(edit) @2803   17 years adrfried Create branch ggz
(edit) @2802   17 years landauf created new branch
(edit) @2801   17 years rgrieder Move graphic related content of GSGraphics to GraphicsManager which …
(edit) @2800   17 years rgrieder Renaming "tick" to "update" for all those classes not inheriting from …
(edit) @2799   17 years rgrieder Moved all core related initialisations from Main.cc and GSRoot.cc to …
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