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Diff Rev Age Author Log Message
(edit) @2852   15 years polakma added unlimited munition, reverted shared munition and fixed some bugs
(edit) @2851   15 years landauf Fixed attachment of "absolute" CameraPosition-Nodes in the Network …
(edit) @2850   15 years rgrieder - Started working on cleaning up the GameState mess ;) - Cleaned out …
(edit) @2849   15 years rgrieder Bug fix in the InputManager.
(edit) @2848   15 years rgrieder Exported showsGraphics, etc. to a new class named GameMode in the core.
(edit) @2847   15 years rgrieder De initialisation bugfix in GSGraphics.
(edit) @2846   15 years rgrieder Moving game clock from Core to Game. Other small fixes.
(edit) @2845   15 years rgrieder - Moved some code from Game to Main and GSRoot - Renamed "gui" …
(edit) @2844   15 years rgrieder Implemented new GameState concept. It doesn't differ that much from …
(edit) @2843   15 years rgrieder Exported TimeFactorListener to separate file in the tools folder.
(edit) @2842   15 years rgrieder Header file fixes (reduced some dependencies).
(edit) @2841   15 years rgrieder Using loadGUI_2.lua in this branch now.
(edit) @2840   15 years bknecht GUIManager now behaves how it should. Most things seem to work fine. …
(edit) @2839   15 years landauf added AI for the Pong gametype improved Pong gameplay
(edit) @2838   15 years Naaduun Added PKGBUILD for building package in Archlinux. See …
(edit) @2837   15 years Naaduun added Map class
(edit) @2836   15 years scheusso merge old netp branch to netp2 (still because of multiplayer pong…)
(edit) @2835   15 years scheusso create new netp branch (in order to play multiplayer pong )
(edit) @2834   15 years bknecht When you change the camera, the GUI is now newly set. Also: the GUI …
(edit) @2833   15 years scheusso some bugfixes (client crashed when server was killed 2 times)
(edit) @2832   15 years scheusso further improvements in network (eliminated double calls of …
(edit) @2831   15 years danielh removed old pickup system
(edit) @2830   15 years landauf created new branch for the particles-project
(edit) @2829   15 years landauf created new branch for the sound-project
(edit) @2828   15 years landauf created new branch for the pickup-project
(edit) @2827   15 years landauf created new branch for all 3 gametype-projects
(edit) @2826   15 years landauf merged miniprojects branch back to trunk
(edit) @2825   15 years landauf eol-style:native
(edit) @2824   15 years landauf Added "Pong" minigame
(edit) @2823   15 years rgrieder Further optimisations by using std::vector instead of std::list for …
(edit) @2822   15 years scheusso reduced overhead/load of Synchronisable::getSize quite a lot
(edit) @2821   15 years landauf renamed TeamGametype to TeamDeathmatch.
(edit) @2820   15 years landauf Split Gametype into Gametype+Deathmatch. The only difference is output …
(edit) @2819   15 years landauf moved gametype-HUD from PlayerInfo to HumanPlayer
(edit) @2818   15 years landauf added two new functions to Gametype
(edit) @2817   15 years rgrieder Removed GameState template and renamed GameStateBase to GameState. …
(edit) @2816   15 years rgrieder Upgrade number two for the InputManager: An InputState can have two …
(edit) @2815   15 years rgrieder various small changes: - Fixed a bug in the GameStates concerning …
(edit) @2814   15 years rgrieder InputManager upgrade number one: InputState priorities are managed …
(edit) @2813   15 years landauf fixed shooting bug
(edit) @2812   15 years landauf fixed shooting bug
(edit) @2811   15 years landauf fixed shooting bug
(edit) @2810   15 years landauf fixed shooting bug
(edit) @2809   15 years landauf reverted commit 2782 which was: > Another 15% performance boost in …
(edit) @2808   15 years bknecht You can now toggle visibility ingame. Strangely the SceneManager …
(edit) @2807   15 years rgrieder Moved global game clock to Core. Use getGameClock() for a const …
(edit) @2806   15 years landauf fixed a small bug
(edit) @2805   15 years rgrieder Added new class: Game It represents basic operation related to the …
(edit) @2804   15 years polakma some enhancements, but not working…
(edit) @2803   15 years adrfried Create branch ggz
(edit) @2802   15 years landauf created new branch
(edit) @2801   15 years rgrieder Move graphic related content of GSGraphics to GraphicsManager which …
(edit) @2800   15 years rgrieder Renaming "tick" to "update" for all those classes not inheriting from …
(edit) @2799   15 years rgrieder Moved all core related initialisations from Main.cc and GSRoot.cc to …
(edit) @2798   15 years rgrieder Added static function to SynchronisableVariableBase to avoid including …
(edit) @2797   15 years landauf Added some #ifndef's around #define NOMINMAX and #define FORCEINLINE …
(edit) @2796   15 years bknecht created new branch to work on ingame GUI and GUI in general
(edit) @2795   15 years scheusso forgot to add some file
(edit) @2794   15 years scheusso some optimisations (mostly inlined SynchronisableVariable functions) …
(edit) @2793   15 years scheusso create new branch for network and performance changes
(edit) @2792   15 years rgrieder Finally found the MSVC IntelliSense bug! It wasn't working at all, so …
(edit) @2791   15 years rgrieder Please never commit any changes to the external libraries! It doesn't …
(edit) @2790   15 years bknecht Ugly hack to use GUI ingame. Hack itself needs improvement AND of …
(edit) @2789   15 years landauf - Moved default-hud (chat, gamestate info) from Controller to …
(edit) @2788   15 years dafrick Some more changes…
(edit) @2787   15 years rgrieder Bugfix: _NDEBUG is never defined.
(edit) @2786   15 years dafrick Some changes to QuestManager and NotificationManager by Reto's …
(edit) @2785   15 years dafrick Made QuestManager and NotificationManager to Singletons. Fixed/Changed …
(edit) @2784   15 years rgrieder - Using std::vector instead of std::list in register/unregister …
(edit) @2783   15 years dafrick Erradicated an infinite loop, and some wannabe-memory leaks. Also …
(edit) @2782   15 years rgrieder Another 15% performance boost in dedicated mode, 30 bots, no clients. …
(edit) @2781   15 years dafrick Got the Notifications to work. Rudimentarily, at least… \nNow comes …
(edit) @2780   15 years rgrieder Checking whether a function really does what you think might sometimes …
(edit) @2779   15 years dafrick Updated questsystem to current trunk. Synchronized it with my local …
(edit) @2778   15 years polakma now you can choose between shared munition and normal munition
(edit) @2777   15 years dafrick New QuestSystem branch…
(edit) @2776   15 years Naaduun my Drone steering function
(edit) @2775   15 years landauf small adjustments
(edit) @2774   15 years rgrieder Fix
(edit) @2773   15 years rgrieder Removed all enet and boost includes from header files in the network …
(edit) @2772   15 years Aurelian Ich bin auch eine Dronensteuerungsfunktion
(edit) @2771   15 years danielh this is my version of the Drone steering function
(edit) @2770   15 years mockm this is mz version of the Drone steering function
(edit) @2769   15 years scheusso not needed anymore
(edit) @2768   15 years landauf added TeamGametype
(edit) @2767   15 years scheusso forgot one line
(edit) @2766   15 years scheusso removed the lines that the student have to find out themselves
(edit) @2765   15 years scheusso the whole thing works kind of now
(edit) @2764   15 years rgrieder segfault
(edit) @2763   15 years scheusso first efforts for a tutorial
(edit) @2762   15 years rgrieder Have fun Oli! ;) Added run script for standalone.
(edit) @2761   15 years rgrieder Removed forgotten std::cout output in Factory (from objecthierarchy …
(edit) @2760   15 years scheusso create new tutorial branch
(edit) @2759   15 years scheusso merged network branch (windows,multiplayer fixes) back to trunk
(edit) @2758   15 years scheusso some cleanup (mostly comments)
(edit) @2757   15 years rgrieder Code level compliance with OGRE 1.6 You can not yet use it though! The …
(edit) @2756   15 years rgrieder Minimising problems when including windows.h because it defines macros …
(edit) @2755   15 years landauf created new branch to prepare the miniprojects
(edit) @2754   15 years rgrieder With regards to Oli. (trunk commit from before).
(edit) @2753   15 years rgrieder Signalhandler should not append to orxonox_crash.log but write to the …
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