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Diff Rev Age Author Log Message
(edit) @10965   8 years luhug Finished!
(edit) @10963   8 years maxima Merged presentation and particleEffects branches. Added a new level, …
(edit) @10962   8 years maxima Merged presentation and exlposionChunks branches. Works fine. Added …
(edit) @10961   8 years maxima Merged presentation and fabiens branch. Had to modify hoverHUD and …
(edit) @10960   8 years maxima Merged presentation and hover branches. Hover minigame works fine.
(edit) @10959   8 years maxima New branch for PPS-presentation
(edit) @10958   8 years gania separated MasterController from my hierarchy
(edit) @10957   8 years bhatiab Fixed collisionshapes and camera angles for the spaceshuttle
(edit) @10956   8 years bhatiab Fixed Lighteffects for moving and breaking as well as the direction of …
(edit) @10955   8 years gania cleaned up a bit
(edit) @10954   8 years gania added Master
(edit) @10953   8 years gania converted hack to a legal class
(edit) @10952   8 years fvultier Missing include added.
(edit) @10951   8 years luhug Put together the elements of our project in a new Level, …
(edit) @10950   8 years paulsc Improved campaign menu
(edit) @10948   8 years holzerj Mine activation sound effect
(edit) @10947   8 years gstalder hover weapon template added
(edit) @10946   8 years gania fix for sigsegv?
(edit) @10944   8 years holzerj Polished Mine
(edit) @10943   8 years gstalder Added model and collision shapes to hover ship template
(edit) @10942   8 years vaydin added comments to the file
(edit) @10940   8 years meierman Invisible plate over the level
(edit) @10939   8 years vaydin forgot to delete bigexplosion
(edit) @10938   8 years meierman Removed some warnings
(edit) @10937   8 years vaydin Finalized everything deleted now unnecessary BigExplosion
(edit) @10935   8 years gania cleaned source up a bit
(edit) @10934   8 years gania fixed bugs that are not supposed to even exist by initializing a …
(edit) @10932   8 years bhatiab Added the screenshots to the levels, please UPDATE data_extern Branch …
(edit) @10930   8 years meierman Finished with comments
(edit) @10929   8 years bucyril Added documentation
(edit) @10928   8 years meierman Before finishing touch
(edit) @10927   8 years gania fixed?
(edit) @10926   8 years meierman Fully functional
(edit) @10925   8 years gania synchronized AI with a static tick counter
(edit) @10924   8 years gania checking in
(edit) @10923   8 years gania check in
(edit) @10922   8 years landauf moved functor-tests to new file
(edit) @10921   8 years paulsc Finished (events in) expedition level.
(edit) @10920   8 years landauf no static functions anymore in ObjectList. you need to instantiate an …
(edit) @10919   8 years landauf use range-based for-loop where it makes sense (e.g. ObjectList)
(edit) @10918   8 years muemart Use emplace_back instead of push_back if beneficial
(edit) @10917   8 years landauf made mapEntry const& wherever possible
(edit) @10916   8 years landauf use actual types instead of 'auto'. only exception is for complicated …
(edit) @10915   8 years gania little fix
(edit) @10914   8 years bhatiab Finished Storyline and description, finished waypontpatrols for the 5 …
(edit) @10913   8 years gania quick fix
(edit) @10912   8 years gania defaultPatrol and defaultFightAll XML commands
(edit) @10911   8 years fvultier
(edit) @10910   8 years gania didn'change any behaviour yet, but implemented some methods that I …
(edit) @10909   8 years gania decided to get rid of action timer and call action in tick instead: …
(edit) @10908   8 years fvultier Mine damages pawns within range.
(edit) @10907   8 years paulsc Almost done with retaliation level.
(edit) @10906   8 years gania tried to fix fighting whn fps is low
(edit) @10905   8 years luhug
(edit) @10904   8 years paulsc Did nothing today.
(edit) @10903   8 years gania AI attacks targets that are close
(edit) @10901   8 years holzerj Added explosions effects when the mine explodes.
(edit) @10900   8 years meierman Judihui it works
(edit) @10898   8 years gania commented some stuff
(edit) @10897   8 years landauf register event-source
(edit) @10896   8 years bhatiab Added Waypoints for enemies
(edit) @10895   8 years bucyril Added HUD and stuff
(edit) @10894   8 years meierman Flag generator implemented
(edit) @10893   8 years bucyril Changed control parameters
(edit) @10892   8 years bhatiab Edited planets in expeditionsector and shuttlerealiation
(edit) @10891   8 years gania hotfix for isnan
(edit) @10890   8 years bhatiab removed the other enemystations, as one should be enough, added …
(edit) @10889   8 years fvultier promised wor for Jannis.
(edit) @10888   8 years gania started working on pickups
(edit) @10887   8 years paulsc Almost finished retaliation level. Some things don't quite wanna work tho.
(edit) @10886   8 years gania improved dodging
(edit) @10885   8 years gania added other weapons
(edit) @10883   8 years gania ships spread before fight
(edit) @10882   8 years gania fixed a bug in DivisionController, made action transitions smoother
(edit) @10881   8 years gania finished fixing FlyingController: AI is flying as smooth as possible …
(edit) @10880   8 years gania cut smoothness, gained performance
(edit) @10879   8 years gania finished copyOrientation function. Now ships move smoothly
(edit) @10878   8 years fvultier
(edit) @10877   8 years gania CommonController now has static methods only. Replace with a namespace?
(edit) @10876   8 years muemart Use variadic templates for Functor Had to put on my template hat for …
(edit) @10875   8 years gania fixed library dependencies
(edit) @10874   8 years gania deleted pictures that I don't need anymore
(edit) @10873   8 years gania introduced spread
(edit) @10872   8 years gania fixed a bug when loop wouldn't transfer to a slave when master died, …
(edit) @10871   8 years gania Split up CommonController, so it is easier to debug
(edit) @10870   8 years gania
(edit) @10869   8 years gania fixed a bug and got rid of unnecessary Rank enumeration, used …
(edit) @10868   8 years gania first stable version
(edit) @10867   8 years bhatiab Worked on expeditionSector.oxw, added EnemyBase and Enemies, they need …
(edit) @10866   8 years gania just some todo comments
(edit) @10865   8 years muemart Add some more tests for Functor(Ptr)
(edit) @10864   8 years gania split up some code
(edit) @10863   8 years gania
(edit) @10861   8 years gania finished everything, demos are commented out in AITest.oxw
(edit) @10860   8 years luhug updated luaTest.oxw
(edit) @10859   8 years gania almost all works now, check AITest.oxw
(edit) @10858   8 years gania should work, didn't compile
(edit) @10857   8 years muemart Fix clang build for LANDiscoverable Looks like name lookup for …
(edit) @10856   8 years gania fixed loops
(edit) @10855   8 years gania introduced loops
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