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Diff Rev Age Author Log Message
(edit) @10947   10 years gstalder hover weapon template added
(edit) @10946   10 years gania fix for sigsegv?
(edit) @10944   10 years holzerj Polished Mine
(edit) @10943   10 years gstalder Added model and collision shapes to hover ship template
(edit) @10942   10 years vaydin added comments to the file
(edit) @10940   10 years meierman Invisible plate over the level
(edit) @10939   10 years vaydin forgot to delete bigexplosion
(edit) @10938   10 years meierman Removed some warnings
(edit) @10937   10 years vaydin Finalized everything deleted now unnecessary BigExplosion
(edit) @10935   10 years gania cleaned source up a bit
(edit) @10934   10 years gania fixed bugs that are not supposed to even exist by initializing a …
(edit) @10932   10 years bhatiab Added the screenshots to the levels, please UPDATE data_extern Branch …
(edit) @10930   10 years meierman Finished with comments
(edit) @10929   10 years bucyril Added documentation
(edit) @10928   10 years meierman Before finishing touch
(edit) @10927   10 years gania fixed?
(edit) @10926   10 years meierman Fully functional
(edit) @10925   10 years gania synchronized AI with a static tick counter
(edit) @10924   10 years gania checking in
(edit) @10923   10 years gania check in
(edit) @10922   10 years landauf moved functor-tests to new file
(edit) @10921   10 years paulsc Finished (events in) expedition level.
(edit) @10920   10 years landauf no static functions anymore in ObjectList. you need to instantiate an …
(edit) @10919   10 years landauf use range-based for-loop where it makes sense (e.g. ObjectList)
(edit) @10918   10 years muemart Use emplace_back instead of push_back if beneficial
(edit) @10917   10 years landauf made mapEntry const& wherever possible
(edit) @10916   10 years landauf use actual types instead of 'auto'. only exception is for complicated …
(edit) @10915   10 years gania little fix
(edit) @10914   10 years bhatiab Finished Storyline and description, finished waypontpatrols for the 5 …
(edit) @10913   10 years gania quick fix
(edit) @10912   10 years gania defaultPatrol and defaultFightAll XML commands
(edit) @10911   10 years fvultier
(edit) @10910   10 years gania didn'change any behaviour yet, but implemented some methods that I …
(edit) @10909   10 years gania decided to get rid of action timer and call action in tick instead: …
(edit) @10908   10 years fvultier Mine damages pawns within range.
(edit) @10907   10 years paulsc Almost done with retaliation level.
(edit) @10906   10 years gania tried to fix fighting whn fps is low
(edit) @10905   10 years luhug
(edit) @10904   10 years paulsc Did nothing today.
(edit) @10903   10 years gania AI attacks targets that are close
(edit) @10901   10 years holzerj Added explosions effects when the mine explodes.
(edit) @10900   10 years meierman Judihui it works
(edit) @10898   10 years gania commented some stuff
(edit) @10897   10 years landauf register event-source
(edit) @10896   10 years bhatiab Added Waypoints for enemies
(edit) @10895   10 years bucyril Added HUD and stuff
(edit) @10894   10 years meierman Flag generator implemented
(edit) @10893   10 years bucyril Changed control parameters
(edit) @10892   10 years bhatiab Edited planets in expeditionsector and shuttlerealiation
(edit) @10891   10 years gania hotfix for isnan
(edit) @10890   10 years bhatiab removed the other enemystations, as one should be enough, added …
(edit) @10889   10 years fvultier promised wor for Jannis.
(edit) @10888   10 years gania started working on pickups
(edit) @10887   10 years paulsc Almost finished retaliation level. Some things don't quite wanna work tho.
(edit) @10886   10 years gania improved dodging
(edit) @10885   10 years gania added other weapons
(edit) @10883   10 years gania ships spread before fight
(edit) @10882   10 years gania fixed a bug in DivisionController, made action transitions smoother
(edit) @10881   10 years gania finished fixing FlyingController: AI is flying as smooth as possible …
(edit) @10880   10 years gania cut smoothness, gained performance
(edit) @10879   10 years gania finished copyOrientation function. Now ships move smoothly
(edit) @10878   10 years fvultier
(edit) @10877   10 years gania CommonController now has static methods only. Replace with a namespace?
(edit) @10876   10 years muemart Use variadic templates for Functor Had to put on my template hat for …
(edit) @10875   10 years gania fixed library dependencies
(edit) @10874   10 years gania deleted pictures that I don't need anymore
(edit) @10873   10 years gania introduced spread
(edit) @10872   10 years gania fixed a bug when loop wouldn't transfer to a slave when master died, …
(edit) @10871   10 years gania Split up CommonController, so it is easier to debug
(edit) @10870   10 years gania
(edit) @10869   10 years gania fixed a bug and got rid of unnecessary Rank enumeration, used …
(edit) @10868   10 years gania first stable version
(edit) @10867   10 years bhatiab Worked on expeditionSector.oxw, added EnemyBase and Enemies, they need …
(edit) @10866   10 years gania just some todo comments
(edit) @10865   10 years muemart Add some more tests for Functor(Ptr)
(edit) @10864   10 years gania split up some code
(edit) @10863   10 years gania
(edit) @10861   10 years gania finished everything, demos are commented out in AITest.oxw
(edit) @10860   10 years luhug updated luaTest.oxw
(edit) @10859   10 years gania almost all works now, check AITest.oxw
(edit) @10858   10 years gania should work, didn't compile
(edit) @10857   10 years muemart Fix clang build for LANDiscoverable Looks like name lookup for …
(edit) @10856   10 years gania fixed loops
(edit) @10855   10 years gania introduced loops
(edit) @10854   10 years gania Fixed some bugs, only DivisionController works for now
(edit) @10853   10 years landauf re-added debug-output (after reviewing r10817). why was it removed? …
(edit) @10852   10 years landauf changed some small details (after reviewing r10817)
(edit) @10851   10 years gania works for the most part, still need to fix Section and Wingman
(edit) @10850   10 years gania ok, now you can use attack and protect just like in my level, but I …
(edit) @10849   10 years gania major change: introduced Actionpoints, look AITest.oxw. Only FLY works …
(edit) @10848   10 years gania still not compilable
(edit) @10847   10 years gania I hope that you don't code today, that version is not compilable just yet
(edit) @10846   10 years landauf added 'override' to inherited virtual functions in unittests
(edit) @10845   10 years landauf always use 'virtual' in the declaration of virtual functions even if …
(edit) @10844   10 years gania same as above
(edit) @10843   10 years gania gani check in before a major change
(edit) @10842   10 years fvultier
(edit) @10841   10 years paulsc Worked on retaliation level.
(edit) @10840   10 years gania action PROTECT works. Look FUCK
(edit) @10839   10 years bhatiab Worked on the Prologue
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