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Diff Rev Age Author Log Message
(edit) @10672   10 years luhug Added flightTest.oxw level
(edit) @10671   10 years holzerj New particleeffects
(edit) @10670   10 years gania hold position in formation with waypoints
(edit) @10669   10 years vaydin created new explosion class
(edit) @10668   10 years meierman update levelfile
(edit) @10667   10 years bhatiab Added Waypoints for Transporter - Coordinates for A, B and the …
(edit) @10666   10 years bhatiab Added General Level-structure.
(edit) @10665   10 years bucyril
(edit) @10664   10 years meierman First (emptz) functioning version
(edit) @10663   10 years paulsc Added quest structure, spawn trigger and comment sections
(edit) @10662   10 years bucyril M src/modules/hover/HoverShip.h
(edit) @10661   10 years bucyril Removed custom code M hover/HoverShip.cc M hover/HoverShip.h
(edit) @10660   10 years meierman new level file
(edit) @10659   10 years bucyril 1234 M hover/Hover.cc M hover/Hover.h M hover/HoverShip.cc A …
(edit) @10658   10 years meierman new basic files added to Hover
(edit) @10657   10 years bucyril Copied files from another module A hover/HoverShip.cc A …
(edit) @10656   10 years meierman new folder for minigame hover
(edit) @10655   10 years gania
(edit) @10654   10 years gania changed AIController → collecting data about spaceships with each action()
(edit) @10652   10 years gania deleted old behaviour of AIController (partly), forced ships to form a …
(edit) @10651   10 years gania Old AIController default behaviour is commented out
(edit) @10650   10 years fvultier There is now a spaceship that uses the gravity bomb. Minor …
(edit) @10649   10 years paulsc Added waypoint-transporter and music
(edit) @10648   10 years fvultier Removed EnergyDrink Weapon from SpaceshipASSFF. Improved documentation …
(edit) @10647   10 years hzuellig deleted
(edit) @10646   10 years hzuellig test&textfiles
(edit) @10645   10 years bhatiab Added Transporter to level…
(edit) @10644   10 years fvultier New branch for PPS
(edit) @10643   10 years gstalder testphase
(edit) @10642   10 years paulsc First campaing level added
(edit) @10641   10 years fvultier New branch for PPS
(edit) @10640   10 years fvultier New branch for PPS
(edit) @10639   10 years fvultier New branch for PPS
(edit) @10638   10 years meierman fuck
(edit) @10637   10 years fvultier New branch for PPS
(edit) @10636   10 years gstalder schwach
(edit) @10635   10 years meierman testerman
(edit) @10634   10 years gstalder blabla
(edit) @10633   10 years maxima New branch for PPS.
(edit) @10632   10 years fvultier Removed useless code (artifacts from copy-paste) in the Jump minigame.
(edit) @10631   10 years landauf the AI sometimes selected its own ship as target while it was steering …
(edit) @10630   10 years landauf avoid division by zero errors (happened e.g. if 'myposition' and …
(edit) @10629   10 years fvultier Merged towerdefenseFabien branch back to trunk. The towerdefense …
(edit) @10628   10 years landauf addendum to r10626 → pass the collision shape to Pawn::damage
(edit) @10627   10 years fvultier Minor improvements. Use of the Munition class.
(edit) @10626   10 years zifloria Fixed more of the same bug. Tower defense was also affected
(edit) @10625   10 years zifloria Fixed OrxonoxArcade. Points are awarded again. The problem was that I …
(edit) @10624   10 years landauf merged branch core7 back to trunk
(edit) @10623   10 years landauf removed branches from FS15
(edit) @10622   10 years landauf merged branch presentationFS15merge back to trunk
(edit) @10621   10 years landauf don't call srand()! this is already done by Core. also fixed some …
(edit) @10620   10 years landauf use our internal definition of pi
(edit) @10619   10 years landauf eol-style native
(edit) @10618   10 years landauf tabs → spaces
(edit) @10617   10 years landauf added new levels and modified ship definitions from branch presentationFS15
(edit) @10616   10 years landauf merged branch weaponFS15 (but without changes in weaponSettingsAssff.oxi)
(edit) @10615   10 years landauf merged branch towerdefenseFS15
(edit) @10614   10 years landauf merged branch SciptableControllerFS15
(edit) @10613   10 years landauf merged branch ParticleEffectsFS15 (but without changes in …
(edit) @10612   10 years landauf merged branch multiplayerFS15
(edit) @10611   10 years landauf merged branch formationFS15
(edit) @10610   10 years landauf merged branch clangenb
(edit) @10609   10 years landauf merged r10499 from presentationFS15 into this branch
(edit) @10608   10 years fvultier Improved documentation
(edit) @10606   10 years fvultier The most expensive tower fires now a new weapon: The Ice gun; a weapon …
(edit) @10605   10 years landauf added changes from presentationFS15 branch
(edit) @10604   10 years landauf corrected include paths
(edit) @10603   10 years landauf cleanup: empty level is empty again & tabs→spaces.
(edit) @10602   10 years landauf more cleanup
(edit) @10601   10 years landauf cleanup: empty level is empty again & tabs→spaces.
(edit) @10600   10 years landauf fixed warnings
(edit) @10599   10 years landauf removed unused branch
(edit) @10598   10 years landauf cleanup: empty level is empty again & tabs→spaces.
(edit) @10597   10 years landauf cleanup: tabs→spaces
(edit) @10596   10 years landauf cleanup: empty level is empty again & tabs→spaces.
(edit) @10595   10 years landauf created new branch to merge all branches from FS15 in a clean way
(edit) @10594   10 years fvultier improved documentation
(edit) @10592   10 years fvultier New Weapon for the towerDefense minigame: The SplitGun, a weapon that …
(edit) @10591   10 years fvultier Different wave types with different enemies. New field type: obstacle. …
(edit) @10589   10 years landauf enemies can be killed by towers → the WeakPtr returns NULL → remove …
(edit) @10588   10 years landauf use the new entity as waypoint (each WaypointController will destroy …
(edit) @10587   10 years landauf use list instead of vector - list is better suited for removing elements
(edit) @10586   10 years fvultier Removed unuses classes and templates. The enemies move now along a …
(edit) @10585   10 years fvultier Create new branch for the tower defense minigame with new features.
(edit) @10583   10 years landauf TDCoordinate doesn't call RegisterObject, thus shouldn't inherit from …
(edit) @10582   10 years landauf delete helper files before building. this avoids that old helper files …
(edit) @10581   10 years landauf 8 modules are now marked as plugins (which means they are only loaded …
(edit) @10580   10 years landauf it's now possible to define required plugins in the level definition …
(edit) @10579   10 years landauf inverted dependency between level and gametype: gametype now …
(edit) @10578   10 years landauf removed the 'bAddRef' argument from StrongPtr's constructor. it was a …
(edit) @10577   10 years landauf no need to store the namespace again, this is already done in the …
(edit) @10576   10 years landauf removed changedGametype and getOldGametype from BaseObject. the …
(edit) @10575   10 years landauf create the scoreboard directly with the correct gametype. this …
(edit) @10574   10 years landauf removed some init() functions, integrated them directly into the …
(edit) @10573   10 years landauf there are no objects_ at this point, so it's not necessary to set the …
(edit) @10572   10 years landauf removed unnecessary code - setGametype or changedGametype is never …
(edit) @10571   10 years landauf BaseObject returns plain pointers instead of StrongPtrs for Namespace, …
(edit) @10570   10 years landauf not sure why Level was synchronized in Scene, but it doesn't seem to …
(edit) @10569   10 years landauf fixed bug which was introduced in r10563: when unloading in client …
(edit) @10568   10 years landauf Enforce type-safety of ObjectListIterator. Previously it was possible …
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