|
|
@6431
|
15 years |
rgrieder |
Extended Singleton<T> with a exists() method.
|
|
|
@6430
|
15 years |
rgrieder |
Created branch to ditch the GameStates.
|
|
|
@6421
|
15 years |
dafrick |
Some Documenting and bug fixes.
|
|
|
@6420
|
15 years |
rgrieder |
svn:eol-style "native" for all text files.
|
|
|
@6419
|
15 years |
rgrieder |
Merged pickup2 into pickup3.
|
|
|
@6418
|
15 years |
rgrieder |
New branch to make pickup2 work easier.
|
|
|
@6416
|
15 years |
rgrieder |
Added missing includes
|
|
|
@6415
|
15 years |
rgrieder |
const std::string& or std::string, but std::string& can yield …
|
|
|
@6414
|
15 years |
dafrick |
Added changes to presentation2 here as well.
|
|
|
@6413
|
15 years |
dafrick |
Resolved some bugs that stood in the way of compiling.
* In DynLib.cc …
|
|
|
@6412
|
15 years |
dafrick |
Merged presentation2 branch into pickup2 branch.
|
|
|
@6411
|
15 years |
rgrieder |
BaseSound should release the buffer upon destruction and the …
|
|
|
@6410
|
15 years |
rgrieder |
Just a small mistake…
|
|
|
@6409
|
15 years |
rgrieder |
Better sound source management: Sources are created on demand with a …
|
|
|
@6408
|
15 years |
rgrieder |
Main loop optimisations.
|
|
|
@6407
|
15 years |
rgrieder |
WeaponSlots should not be synchronised.
|
|
|
@6406
|
15 years |
rgrieder |
Mood changes should now be working and with immediate (but delayed …
|
|
|
@6405
|
15 years |
dafrick |
Commit changes in pickup before merge.
|
|
|
@6404
|
15 years |
rgrieder |
Simplified our resource system a bit by working with a single resource …
|
|
|
@6403
|
15 years |
rgrieder |
Added lua convenience function for console commmands: …
|
|
|
@6402
|
15 years |
rgrieder |
Protected ClassTreeMask functions against NULL identifiers.
That can …
|
|
|
@6401
|
15 years |
rgrieder |
Removed useless damage_ config value from Projectile. Rather use the …
|
|
|
@6400
|
15 years |
rgrieder |
Replaced (*it). with it→ where I could find it. Should increased code …
|
|
|
@6399
|
15 years |
rgrieder |
Increased default mouse sensitivity to a playable level.
|
|
|
@6398
|
15 years |
rgrieder |
Fixed weapon sound synchronisation.
|
|
|
@6397
|
15 years |
rgrieder |
Fixed obviously pointless statement order in BaseSound.
|
|
|
@6396
|
15 years |
rgrieder |
Fixed space ship boost sound synchronisation.
|
|
|
@6395
|
15 years |
rgrieder |
Adding pointers here is pointless.
|
|
|
@6394
|
15 years |
rgrieder |
std::string tweaks:
- Declared BLANKSTRING in UtilPrereqs.h as well …
|
|
|
@6393
|
15 years |
rgrieder |
Removed two gcc warnings.
|
|
|
@6392
|
15 years |
rgrieder |
Adjusted hard debug level for the debug build: now set to 6 (Ultra).
|
|
|
@6391
|
15 years |
rgrieder |
Moved forward declarations to the Prereqs files.
|
|
|
@6390
|
15 years |
rgrieder |
Deleting old branches.
|
|
|
@6389
|
15 years |
rgrieder |
Found some inappropriate tabs.
|
|
|
@6388
|
15 years |
rgrieder |
Found some end of line leftover spaces.
|
|
|
@6387
|
15 years |
rgrieder |
Found some non empty new lines.
|
|
|
@6386
|
15 years |
rgrieder |
Correction to r6385.
|
|
|
@6385
|
15 years |
rgrieder |
The free PNG format is probably more suitable for screen shots than …
|
|
|
@6384
|
15 years |
rgrieder |
Playing Orxonox on a specific core makes it faster on Windows.
The …
|
|
|
@6383
|
15 years |
rgrieder |
Fixed a major sound issue: The state gets reset to 'Stopped' when the …
|
|
|
@6382
|
15 years |
rgrieder |
Several small changes in sound:
- Fixed a bug that caused a sound …
|
|
|
@6381
|
15 years |
rgrieder |
Copy&paste for dummies in Scene.cc (caused fire sound to be very …
|
|
|
@6380
|
15 years |
erwin |
Fixed build complete
|
|
|
@6379
|
15 years |
rgrieder |
Fixed linux build.
|
|
|
@6378
|
15 years |
rgrieder |
Added missing includes (revealed only with PCH and compilations).
|
|
|
@6377
|
15 years |
rgrieder |
Little code cleanup in NewHumanController.
|
|
|
@6376
|
15 years |
rgrieder |
Removed some more debug output.
|
|
|
@6375
|
15 years |
rgrieder |
Fixed a problem with output being written directly to the Shell.
Use …
|
|
|
@6374
|
15 years |
rgrieder |
Fixed a problem in the Shell with the command history config file type.
|
|
|
@6373
|
15 years |
rgrieder |
Added config value to disable sound entirely.
Also added …
|
|
|
@6372
|
15 years |
rgrieder |
Added new XML parameter for the Scene: soundReferenceDistance.
This …
|
|
|
@6371
|
15 years |
rgrieder |
Added tolua interface to GUIManager again. Found out it didn't have …
|
|
|
@6370
|
15 years |
rgrieder |
Little cleanup in sound stuff and MoodManager.
Caution: Renamed …
|
|
|
@6369
|
15 years |
rgrieder |
Belongs to r6367, forgot to tick a file for the commit.
|
|
|
@6368
|
15 years |
rgrieder |
Added config value macro "SetConfigValueAlias" where you can specify …
|
|
|
@6367
|
15 years |
rgrieder |
Moved CEGUI event hack from KeyBinderManager to GUIManager and made …
|
|
|
@6366
|
15 years |
rgrieder |
Fixed alt+tab problem: This key combination should be ignored on all …
|
|
|
@6365
|
15 years |
rgrieder |
Fixed segfault (when hitting tab in main menu) and second mode problem …
|
|
|
@6364
|
15 years |
rgrieder |
Fixed output problem in Shell (non complete line output was not …
|
|
|
@6363
|
15 years |
rgrieder |
svn:eol-style "native" for all text files.
Also removed two executable …
|
|
|
@6362
|
15 years |
scheusso |
joystick names are pretty now
|
|
|
@6361
|
15 years |
rgrieder |
Temporary fix for the missing munition type.
|
|
|
@6360
|
15 years |
rgrieder |
Fixed cursor behaviour when steering with a gamepad.
|
|
|
@6359
|
15 years |
decapitb |
some minor changes
|
|
|
@6358
|
15 years |
decapitb |
a rocket near the ghost ships triggers an attack (obviously they feel …
|
|
|
@6357
|
15 years |
decapitb |
adjusted speed of the ghost spaceship, the demo won't be so slow now
|
|
|
@6356
|
15 years |
scheusso |
god mode hack for presentation
|
|
|
@6355
|
15 years |
dafrick |
Made KeyBindMenu less Resolution dependent, because of this the …
|
|
|
@6354
|
15 years |
erwin |
Implemented streamer thread, patch SoundBuffer to use it
|
|
|
@6353
|
15 years |
dafrick |
Adjusted scroll step size to allow for scrolling that is actually useful.
|
|
|
@6352
|
15 years |
dafrick |
Adjusted commandButton size to fit the new commands.
Expanded …
|
|
|
@6351
|
15 years |
scheusso |
keybinding now possible without scrolling again and again
|
|
|
@6350
|
15 years |
rgrieder |
IOConsole should not process input during destruction.
|
|
|
@6349
|
15 years |
rgrieder |
Overriding preDestroy() in AmbientSound to make them fade out when the …
|
|
|
@6348
|
15 years |
rgrieder |
Adding OrxonoxClass::preDestroy(). This method gets called when an …
|
|
|
@6347
|
15 years |
decapitb |
added a second asteroid field with "ghost" and enemies
|
|
|
@6346
|
15 years |
scheusso |
added additional keybinds (which i find usefull)
|
|
|
@6345
|
15 years |
decapitb |
added some "ghost ships" and a destroyer
|
|
|
@6344
|
15 years |
decapitb |
useless
|
|
|
@6343
|
15 years |
decapitb |
added sounless (_SL) Templates for ghost, hxy and transporter to avoid …
|
|
|
@6342
|
15 years |
decapitb |
added Transporter to the level, not too happy with the result yet
|
|
|
@6341
|
15 years |
decapitb |
added weapons and effects to the Transporter
|
|
|
@6340
|
15 years |
rgrieder |
Fixed bug: Ambient sounds were sometimes not played at all (caused by …
|
|
|
@6339
|
15 years |
dafrick |
Undid an error I mad while removing empty lines. Quitting from …
|
|
|
@6338
|
15 years |
youngk |
Added a little sound to the presentation level.
|
|
|
@6336
|
15 years |
dafrick |
Forgot to remove debug output…
|
|
|
@6335
|
15 years |
dafrick |
Removed empty lines.
Adjusted size of boxes in KeyBindMenu so that the …
|
|
|
@6334
|
15 years |
cmueri |
All the menus (inclusive InGameMenus) have an equal design, some menus …
|
|
|
@6333
|
15 years |
landauf |
~
|
|
|
@6332
|
15 years |
rgrieder |
Improved SoundBuffer class design and removed its pooling property …
|
|
|
@6331
|
15 years |
erwin |
Attempt to improve sound loading performance
|
|
|
@6330
|
15 years |
erwin |
Minor commit to get the changes from my netbook to my computer
|
|
|
@6329
|
15 years |
rgrieder |
Who the hell uses ints to synchronise part of a float vector? Well, I …
|
|
|
@6328
|
15 years |
landauf |
warnings -= 2
|
|
|
@6327
|
15 years |
rgrieder |
Engine synchronisation seems to work more or less.
Fire sound still …
|
|
|
@6326
|
15 years |
scheusso |
ambient sound synchronisation now working (however not in combination …
|
|
|
@6325
|
15 years |
rgrieder |
Disabled drag in mouse look.
|
|
|
@6324
|
15 years |
dafrick |
Improved KeyBindMenu further. This is the final version for the …
|
|
|
@6323
|
15 years |
rgrieder |
Added engine sounds to the presentation space ship.
|
|
|
@6322
|
15 years |
rgrieder |
Added audio source management. This should reduce the problems when …
|
|
|