|
|
@6360
|
15 years |
rgrieder |
Fixed cursor behaviour when steering with a gamepad.
|
|
|
@6359
|
15 years |
decapitb |
some minor changes
|
|
|
@6358
|
15 years |
decapitb |
a rocket near the ghost ships triggers an attack (obviously they feel …
|
|
|
@6357
|
15 years |
decapitb |
adjusted speed of the ghost spaceship, the demo won't be so slow now
|
|
|
@6356
|
15 years |
scheusso |
god mode hack for presentation
|
|
|
@6355
|
15 years |
dafrick |
Made KeyBindMenu less Resolution dependent, because of this the …
|
|
|
@6354
|
15 years |
erwin |
Implemented streamer thread, patch SoundBuffer to use it
|
|
|
@6353
|
15 years |
dafrick |
Adjusted scroll step size to allow for scrolling that is actually useful.
|
|
|
@6352
|
15 years |
dafrick |
Adjusted commandButton size to fit the new commands.
Expanded …
|
|
|
@6351
|
15 years |
scheusso |
keybinding now possible without scrolling again and again
|
|
|
@6350
|
15 years |
rgrieder |
IOConsole should not process input during destruction.
|
|
|
@6349
|
15 years |
rgrieder |
Overriding preDestroy() in AmbientSound to make them fade out when the …
|
|
|
@6348
|
15 years |
rgrieder |
Adding OrxonoxClass::preDestroy(). This method gets called when an …
|
|
|
@6347
|
15 years |
decapitb |
added a second asteroid field with "ghost" and enemies
|
|
|
@6346
|
15 years |
scheusso |
added additional keybinds (which i find usefull)
|
|
|
@6345
|
15 years |
decapitb |
added some "ghost ships" and a destroyer
|
|
|
@6344
|
15 years |
decapitb |
useless
|
|
|
@6343
|
15 years |
decapitb |
added sounless (_SL) Templates for ghost, hxy and transporter to avoid …
|
|
|
@6342
|
15 years |
decapitb |
added Transporter to the level, not too happy with the result yet
|
|
|
@6341
|
15 years |
decapitb |
added weapons and effects to the Transporter
|
|
|
@6340
|
15 years |
rgrieder |
Fixed bug: Ambient sounds were sometimes not played at all (caused by …
|
|
|
@6339
|
15 years |
dafrick |
Undid an error I mad while removing empty lines. Quitting from …
|
|
|
@6338
|
15 years |
youngk |
Added a little sound to the presentation level.
|
|
|
@6336
|
15 years |
dafrick |
Forgot to remove debug output…
|
|
|
@6335
|
15 years |
dafrick |
Removed empty lines.
Adjusted size of boxes in KeyBindMenu so that the …
|
|
|
@6334
|
15 years |
cmueri |
All the menus (inclusive InGameMenus) have an equal design, some menus …
|
|
|
@6333
|
15 years |
landauf |
~
|
|
|
@6332
|
15 years |
rgrieder |
Improved SoundBuffer class design and removed its pooling property …
|
|
|
@6331
|
15 years |
erwin |
Attempt to improve sound loading performance
|
|
|
@6330
|
15 years |
erwin |
Minor commit to get the changes from my netbook to my computer
|
|
|
@6329
|
15 years |
rgrieder |
Who the hell uses ints to synchronise part of a float vector? Well, I …
|
|
|
@6328
|
15 years |
landauf |
warnings -= 2
|
|
|
@6327
|
15 years |
rgrieder |
Engine synchronisation seems to work more or less.
Fire sound still …
|
|
|
@6326
|
15 years |
scheusso |
ambient sound synchronisation now working (however not in combination …
|
|
|
@6325
|
15 years |
rgrieder |
Disabled drag in mouse look.
|
|
|
@6324
|
15 years |
dafrick |
Improved KeyBindMenu further. This is the final version for the …
|
|
|
@6323
|
15 years |
rgrieder |
Added engine sounds to the presentation space ship.
|
|
|
@6322
|
15 years |
rgrieder |
Added audio source management. This should reduce the problems when …
|
|
|
@6321
|
15 years |
scheusso |
small fix
|
|
|
@6320
|
15 years |
scheusso |
various fixes for client: NHC, sound, callback handling of Vector4 & …
|
|
|
@6319
|
15 years |
rgrieder |
Simplified the Clock code a little (doesn't mean it got simpler though ).
|
|
|
@6318
|
15 years |
rgrieder |
This should fix the fps limiter if you play longer than 232 nanoseconds.
|
|
|
@6317
|
15 years |
landauf |
blah
|
|
|
@6316
|
15 years |
scheusso |
fixed NHC behaviour in rocket mode
|
|
|
@6315
|
15 years |
scheusso |
fixed rocket on client (uninitialised values)
|
|
|
@6314
|
15 years |
landauf |
fixed some warnings
|
|
|
@6313
|
15 years |
scheusso |
further network fixes
changed screenshot format from jpeg to tiff …
|
|
|
@6312
|
15 years |
wirthmi |
Fixes for damage overlay
|
|
|
@6311
|
15 years |
dafrick |
The KeyBindMenu now shows all Keybindings and allows for various …
|
|
|
@6310
|
15 years |
wirthmi |
Added damage overlays
|
|
|
@6307
|
15 years |
scheusso |
Approach to make sounds synchronisable (not yet working)
|
|
|
@6306
|
15 years |
decapitb |
new backlight
|
|
|
@6305
|
15 years |
decapitb |
added some enemies and stuff
|
|
|
@6303
|
15 years |
rgrieder |
Removed deprecated method in GUIManager.
|
|
|
@6302
|
15 years |
rgrieder |
Fixed cursor not showing in full screen when returning to the main menu.
|
|
|
@6301
|
15 years |
rgrieder |
Changed an input strategy: When you press a key but don't release it …
|
|
|
@6300
|
15 years |
decapitb |
weaponsettings for HXY
|
|
|
@6299
|
15 years |
decapitb |
added basic weapon and control to HXY
|
|
|
@6298
|
15 years |
scheusso |
hackfix with config values/sound device
|
|
|
@6295
|
15 years |
wirthmi |
Changed a function call when hit from damage() to hit(). Pass through …
|
|
|
@6293
|
15 years |
rgrieder |
Fixed HUDNavigation: Aim position is not available anymore (projectile …
|
|
|
@6292
|
15 years |
cmueri |
New layout of the keybind menu.
|
|
|
@6291
|
15 years |
decapitb |
-d
|
|
|
@6290
|
15 years |
decapitb |
fixed a bug
|
|
|
@6289
|
15 years |
wirthmi |
Fixed bug: overlays hide when ingame menu is brought up
|
|
|
@6287
|
15 years |
decapitb |
ghost has second weapon
|
|
|
@6286
|
15 years |
decapitb |
ghost has backlights
|
|
|
@6285
|
15 years |
youngk |
Launching sound of the Rocket plays normally now. Changed …
|
|
|
@6284
|
15 years |
dafrick |
Bug fix. 0 != nil in lua…
|
|
|
@6283
|
15 years |
dafrick |
Some enhancements in KeyBindMenu.lua and InfoPopup, clear doesn't …
|
|
|
@6282
|
15 years |
decapitb |
removed some useless lines
|
|
|
@6281
|
15 years |
rgrieder |
Added LuaFunctor that can execute arbitrary lua code.
Also added …
|
|
|
@6280
|
15 years |
rgrieder |
Changes did not work at all in Release mode (strange).
|
|
|
@6279
|
15 years |
scheusso |
overlay fix in NHC
|
|
|
@6278
|
15 years |
rgrieder |
Use base class method for getInstance (for tolua interface).
|
|
|
@6277
|
15 years |
rgrieder |
Small changes, optimisations and typos.
|
|
|
@6276
|
15 years |
youngk |
Adjusted two calls for differently named sound files.
|
|
|
@6273
|
15 years |
scheusso |
radar working again (also focus incl. cycleNavigationFocus)
|
|
|
@6272
|
15 years |
scheusso |
radar works again now
|
|
|
@6271
|
15 years |
rgrieder |
- alProcessContext isn't necessary after all: the operation is even …
|
|
|
@6270
|
15 years |
rgrieder |
Switched from ResourceInfo to std::string for the buffer …
|
|
|
@6269
|
15 years |
rgrieder |
At last, found the sound bug: A long time ago somebody wrote …
|
|
|
@6268
|
15 years |
dafrick |
Added more Keybindings to the KeyBinMenu and the displayed names of …
|
|
|
@6266
|
15 years |
dafrick |
KeyBindMenu is working now. (Apart from some minor faults)
Found some …
|
|
|
@6265
|
15 years |
scheusso |
fixed weapon sound source problem
|
|
|
@6262
|
15 years |
cmueri |
Fullscreen and resolution changes are now available in the menu.
|
|
|
@6261
|
15 years |
rgrieder |
Tolua interface for GameMode that has functions like playsSound, …
|
|
|
@6260
|
15 years |
rgrieder |
Audio sources seem to be very limited resources. If we create more …
|
|
|
@6259
|
15 years |
scheusso |
menu automatically reads ogre config path
|
|
|
@6258
|
15 years |
cmueri |
The fullscreen button is now available, but you have to change the …
|
|
|
@6257
|
15 years |
decapitb |
new level presentationHS09b with asteroid field fog and most …
|
|
|
@6256
|
15 years |
rgrieder |
Removed debug output.
|
|
|
@6255
|
15 years |
rgrieder |
Temporarily resolved problem of sounds only playing once.
|
|
|
@6254
|
15 years |
rgrieder |
Added sound effects pooling. This should avoid long respawns (due to …
|
|
|
@6252
|
15 years |
decapitb |
Fog and asteroid Tests in Level presentationHS09
|
|
|
@6251
|
15 years |
cmueri |
The menu is now able to switch between normal and derive mouse input.
|
|
|
@6250
|
15 years |
rgrieder |
Fixed a pseudo memory leak.
|
|
|
@6248
|
15 years |
youngk |
Adjusted Sound level to play with Cross-Fading
|
|
|
@6247
|
15 years |
youngk |
Implemented exhaust sound for rocket. Explosion sounds of any sort …
|
|
|
@6245
|
15 years |
youngk |
Implemented Firing sounds in Weapons HsW01, LightningGun and …
|
|
|