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Diff Rev Age Author Log Message
(edit) @10868   8 years gania first stable version
(edit) @10867   8 years bhatiab Worked on expeditionSector.oxw, added EnemyBase and Enemies, they need …
(edit) @10866   8 years gania just some todo comments
(edit) @10865   8 years muemart Add some more tests for Functor(Ptr)
(edit) @10864   8 years gania split up some code
(edit) @10863   8 years gania
(edit) @10861   8 years gania finished everything, demos are commented out in AITest.oxw
(edit) @10860   8 years luhug updated luaTest.oxw
(edit) @10859   8 years gania almost all works now, check AITest.oxw
(edit) @10858   8 years gania should work, didn't compile
(edit) @10857   8 years muemart Fix clang build for LANDiscoverable Looks like name lookup for …
(edit) @10856   8 years gania fixed loops
(edit) @10855   8 years gania introduced loops
(edit) @10854   8 years gania Fixed some bugs, only DivisionController works for now
(edit) @10853   9 years landauf re-added debug-output (after reviewing r10817). why was it removed? …
(edit) @10852   9 years landauf changed some small details (after reviewing r10817)
(edit) @10851   9 years gania works for the most part, still need to fix Section and Wingman
(edit) @10850   9 years gania ok, now you can use attack and protect just like in my level, but I …
(edit) @10849   9 years gania major change: introduced Actionpoints, look AITest.oxw. Only FLY works …
(edit) @10848   9 years gania still not compilable
(edit) @10847   9 years gania I hope that you don't code today, that version is not compilable just yet
(edit) @10846   9 years landauf added 'override' to inherited virtual functions in unittests
(edit) @10845   9 years landauf always use 'virtual' in the declaration of virtual functions even if …
(edit) @10844   9 years gania same as above
(edit) @10843   9 years gania gani check in before a major change
(edit) @10842   9 years fvultier
(edit) @10841   9 years paulsc Worked on retaliation level.
(edit) @10840   9 years gania action PROTECT works. Look FUCK
(edit) @10839   9 years bhatiab Worked on the Prologue
(edit) @10838   9 years gania Gani changed something
(edit) @10837   9 years vaydin fixed position offset, added definable direction for the meshes to fly …
(edit) @10836   9 years holzerj Added Mine, ice particle, rocketfire, psygun
(edit) @10835   9 years meierman Maze Generator works
(edit) @10834   9 years maxima AI_HS15 merged into campaignHS15
(edit) @10833   9 years luhug minor changes to luaTest.oxw
(edit) @10832   9 years gania minor bugfixes and code style improvement
(edit) @10830   9 years landauf removed SharedPtr (use std::shared_ptr instead)
(edit) @10829   9 years landauf replace all remaining usages of SharedPtr with std::shared_ptr
(edit) @10828   9 years landauf updated documentation
(edit) @10827   9 years gania same as before, a bit of polish up
(edit) @10826   9 years gania some comments added
(edit) @10825   9 years landauf use std::shared_ptr instead of orxonox::SharedPtr for FunctorPtr and …
(edit) @10824   9 years paulsc Renamed shuttle level to shuttleAttack.oxw
(edit) @10823   9 years paulsc Completed shuttle level (also added station names and such), added and …
(edit) @10822   9 years landauf added tests for FunctorPtr and ExecutorPtr
(edit) @10821   9 years muemart Run clang-modernize -loop-convert - Again, not all possible loops were …
(edit) @10818   9 years muemart - Fixed some suspicious virtual function signatures - Fixed some clang …
(edit) @10817   9 years muemart Run clang-modernize -add-override A few notes: - There are probably …
(edit) @10814   9 years fvultier
(edit) @10813   9 years muemart Use new random number generation functions
(edit) @10812   9 years paulsc Tried new tactic with mission failing, but still does not work…
(edit) @10811   9 years luhug added luaTest.oxw to test random city generation
(edit) @10810   9 years vaydin added offset option for explosion
(edit) @10809   9 years bhatiab Changed lookat var for Defender
(edit) @10808   9 years paulsc ended quests, added mission accomplishment
(edit) @10807   9 years vaydin added explosioneffects to the xml files
(edit) @10806   9 years hzuellig Added skybox and houses to betterearth.owx
(edit) @10805   9 years gania Finished groundwork: AI fights enemies like I want it to. TODO
(edit) @10804   9 years paulsc Started work on spaceshipShuttle.oxt, furthered quests.
(edit) @10803   9 years gania Works for DivisionController for now. Almost balanced AI! Dodges …
(edit) @10802   9 years paulsc Furthered quests, started work on pickups for quest 6.
(edit) @10800   9 years gania compilable
(edit) @10799   9 years gania prettier now
(edit) @10798   9 years gania low on battery 2
(edit) @10797   9 years gania low on battery
(edit) @10796   9 years gania Sometimes there are too many rotations
(edit) @10795   9 years fvultier
(edit) @10794   9 years fvultier bug in the WeaponHUD fixed.
(edit) @10793   9 years gania added choose maneuver type functionality
(edit) @10792   9 years paulsc Made number of enemies increase over time, added fps undock, advanced …
(edit) @10791   9 years fvultier Munition may and must now be defined for each pawn separately. This …
(edit) @10789   9 years gania did nothing today
(edit) @10788   9 years hzuellig skyscrapers and stuff
(edit) @10787   9 years meierman programm wall placement works
(edit) @10786   9 years vaydin added ability to attach second particle effect to explosionpart, added …
(edit) @10785   9 years meierman Placing Walls works
(edit) @10784   9 years bucyril Finished hover ship control and resolved merge conflict —this line, …
(edit) @10783   9 years bhatiab Finished descriptions for the quests
(edit) @10782   9 years gania not compilable change to move behaviour
(edit) @10781   9 years landauf in C++11 it's now possible to define 'typedefs' for templates (called …
(edit) @10780   9 years gania fixed firing direction
(edit) @10779   9 years bhatiab Added a few Descriptions
(edit) @10778   9 years landauf use range-based-for-loop instead of BOOST_FOREACH
(edit) @10777   9 years landauf replacing boost::scoped_ptr/array with 'const std::unique_ptr'
(edit) @10776   9 years landauf using std::array instead of boost::array
(edit) @10775   9 years landauf using std::bind and std::function instead of boost::bind and …
(edit) @10774   9 years landauf using static_assert instead of BOOST_STATIC_ASSERT
(edit) @10773   9 years landauf using std::unique_ptr instead of std::auto_ptr
(edit) @10772   9 years landauf use std::make_shared for better performance with shared_ptr
(edit) @10771   9 years landauf using std::shared_ptr instead of boost::shared_ptr (same for weak_ptr)
(edit) @10770   9 years landauf made conversion to bool operators explicit
(edit) @10769   9 years landauf no space needed anymore between closing template brackets ('> >' → '>>')
(edit) @10768   9 years landauf replace '0' by 'nullptr'
(edit) @10767   9 years paulsc Changed coordinates to (y,z,x) and implemented FPSPlayer. Undocking …
(edit) @10766   9 years paulsc Corrected formatting, improved allies, introduced lua coordinates and …
(edit) @10765   9 years landauf replace 'NULL' by 'nullptr'
(edit) @10764   9 years gania fixed canFire() function
(edit) @10763   9 years gania fixed a bug
(edit) @10762   9 years gania added a canFire() function
(edit) @10761   9 years gania Added enums for maneuvers
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