Orxonox  0.0.5 Codename: Arcturus
weaponmodes Directory Reference

Files

file  EnergyDrink.cc
 
file  EnergyDrink.h [code]
 Implementation of the EnergyDrink class.
 
file  FlameGun.cc
 Implementation of the FlameGun class.
 
file  FlameGun.h [code]
 Definition of the FlameGun class.
 
file  FusionFire.cc
 
file  FusionFire.h [code]
 Implementation of the FusionFire class.
 
file  GravityBombFire.cc
 
file  GravityBombFire.h [code]
 Definition of the GravityBombFire class.
 
file  HsW01.cc
 
file  HsW01.h [code]
 Implementation of the HsW01 class.
 
file  IceGun.cc
 Implementation of the IceGun class.
 
file  IceGun.h [code]
 Definition of the IceGun class.
 
file  LaserFire.cc
 
file  LaserFire.h [code]
 Implementation of the LaserFire class.
 
file  LightningGun.cc
 
file  LightningGun.h [code]
 Implementation of the LightningGun class.
 
file  MineGun.cc
 Implementation of the MineGun class.
 
file  MineGun.h [code]
 Mine is a weapon that explodes if a spaceship goes bellow the mines trigger radius.
 
file  RocketFire.cc
 
file  RocketFire.h [code]
 Implementation of the RocketFire class.
 
file  RocketFireOld.cc
 
file  RocketFireOld.h [code]
 Definition of the RocketFire class.
 
file  SimpleRocketFire.cc
 
file  SimpleRocketFire.h [code]
 Definition of the SimpleRocketFire class.
 
file  SplitGun.cc
 Implementation of the SplitGun class.
 
file  SplitGun.h [code]
 Definition of the SplitGun class.
 
file  WagnisGun.cc
 
file  WagnisGun.h [code]