Orxonox  0.0.5 Codename: Arcturus
SimpleRocketFire.h
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1 /*
2  * ORXONOX - the hottest 3D action shooter ever to exist
3  * > www.orxonox.net <
4  *
5  *
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7  *
8  * This program is free software; you can redistribute it and/or
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16  * GNU General Public License for more details.
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21  *
22  * Author:
23  * Gabriel Nadler
24  * Co-authors:
25  * Oliver Scheuss
26  *
27  */
28 
34 #ifndef _SimpleRocketFire_H__
35 #define _SimpleRocketFire_H__
36 
37 #include "weapons/WeaponsPrereqs.h"
39 
40 namespace orxonox
41 {
50  {
51  public:
52  SimpleRocketFire(Context* context);
53  virtual ~SimpleRocketFire();
54  void deactivateFire();
55  virtual void fire() override;
56 
57  private:
58  float speed_;
59 
60  };
61 }
62 
63 #endif /* _SimpleRocketFire_H__ */
Shared library macros, enums, constants and forward declarations for the weapons module ...
A WeaponMode defines how a Weapon is used.
Definition: WeaponMode.h:49
FireMode for target-seeking Rocket.
Definition: SimpleRocketFire.h:49
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
Definition: Context.h:45
float speed_
The speed of the SimpleRocket.
Definition: SimpleRocketFire.h:58
#define _WeaponsExport
Definition: WeaponsPrereqs.h:60