57             virtual void fire() 
override;
    60                 { this->freezeTime_ = freezeTime; }
    62                 { 
return this->freezeTime_; }
    64                 { this->freezeFactor_ = freezeFactor; }
    66                 { 
return this->freezeFactor_; }
 float speed_
Definition: IceGun.h:69
 
Shared library macros, enums, constants and forward declarations for the weapons module  ...
 
xmlelement
Definition: Super.h:519
 
A WeaponMode defines how a Weapon is used. 
Definition: WeaponMode.h:49
 
void setFreezeFactor(float freezeFactor)
Definition: IceGun.h:63
 
float getFreezeTime() const 
Definition: IceGun.h:61
 
A Gun that fires ice arrows that slow down any SpaceShip object that gets hit. 
Definition: IceGun.h:50
 
float getFreezeFactor() const 
Definition: IceGun.h:65
 
Die Wagnis Klasse hat die folgenden Aufgaben: 
Definition: ApplicationPaths.cc:66
 
Mode
Definition: CorePrereqs.h:102
 
float freezeTime_
Definition: IceGun.h:70
 
float freezeFactor_
Definition: IceGun.h:71
 
#define _WeaponsExport
Definition: WeaponsPrereqs.h:60
 
void setFreezeTime(float freezeTime)
Definition: IceGun.h:59