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Ignore:
Timestamp:
Mar 12, 2014, 6:39:46 PM (11 years ago)
Author:
noep
Message:

Added functions to print the collisionshape-structure of a Pawn which gets hit. Doesn't quite work yet.

File:
1 edited

Legend:

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  • code/branches/modularships/src/orxonox/worldentities/pawns/Pawn.h

    r9995 r9997  
    232232            unsigned int numexplosionchunks_;
    233233
     234            virtual int isMyCollisionShape(const btCollisionShape* cs);
     235            void printChildShapes(CompoundCollisionShape* cs, int indent, int subshape);
     236            void printSpaces(int num);
     237
    234238        private:
    235239            void registerVariables();
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