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Ignore:
Timestamp:
Mar 9, 2014, 9:01:44 PM (10 years ago)
Author:
noep
Message:

Modified collision-detecting-process, such that collisions can be traced back to single child-CollisionShapes of Compound-CollisionShapes

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/modularships/src/orxonox/worldentities/WorldEntity.h

    r9667 r9995  
    375375            */
    376376            virtual inline bool collidesAgainst(WorldEntity* otherObject, btManifoldPoint& contactPoint)
     377                { return false; } /* With false, Bullet assumes no modification to the collision objects. */
     378
     379            virtual inline bool customCollidesAgainst(WorldEntity* otherObject, const btCollisionShape* ownCollisionShape, btManifoldPoint& contactPoint)
    377380                { return false; } /* With false, Bullet assumes no modification to the collision objects. */
    378381
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