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Ignore:
Timestamp:
Nov 29, 2006, 3:27:00 PM (17 years ago)
Author:
nicolasc
Message:

bump

File:
1 edited

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  • branches/playability/src/world_entities/projectiles/projectile.h

    r9964 r9969  
    7979
    8080    PNode*                  target;                   //!< A target for guided Weapons.
    81     Vector                  targetPosition;           //!< current target position relative to projectile
    82     Vector                  targetVelocity;           //!< current target speed and direction
    83     float                   eta;                      //!< estimated time of arrival == time to kaboom!
     81    //Vector                  targetPosition;           //!< current target position relative to projectile
     82    //Vector                  targetVelocity;           //!< current target speed and direction
     83    //float                   eta;                      //!< estimated time of arrival == time to kaboom!
    8484
    8585    OrxSound::SoundSource  soundSource;
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