Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Dec 9, 2006, 7:00:44 PM (19 years ago)
Author:
nicolasc
Message:

updated swarm_projectile, model included in data
TE2 tests

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/playability/src/world_entities/projectiles/projectile.h

    r9969 r10035  
    6262    inline float getElecDamage() { return this->elecDamage; };
    6363
     64    inline void setPhysDamage( float dmg) {this->physDamage = dmg; };
     65    inline void setElecDamage( float dmg) {this->elecDamage = dmg; };
     66
    6467  protected:
    6568    // energy
     
    8891    OrxSound::SoundBuffer  engineBuffer;
    8992
    90     virtual Vector newDirection(Vector curDirection, Vector estTargetDir, float angle);
     93//     virtual Vector newDirection(Vector curDirection, Vector estTargetDir, float angle);
    9194};
    9295
Note: See TracChangeset for help on using the changeset viewer.