Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Oct 19, 2006, 3:37:40 PM (18 years ago)
Author:
patrick
Message:

collision reactions now only registered with collision tube. no compile

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/coll_rect/src/lib/collision_reaction/collision_tube.h

    r9892 r9893  
    5656    inline bool isReactive(const WorldEntity& entityA, const WorldEntity& entityB) const
    5757    { return (entityA.isReactive() && entityB.isReactive()); }
     58    bool needCollisionChecking(const WorldEntity& entityA, const WorldEntity& entityB);
    5859
    5960    void registerCollisionEvent(WorldEntity* entityA, WorldEntity* entityB, BoundingVolume* bvA, BoundingVolume* bvB);
    60     void registerCollisionEvent(int type, WorldEntity* entity, WorldEntity* groundEntity,
     61    void registerCollisionEvent(CREngine::CollisionType type, WorldEntity* entity, WorldEntity* groundEntity,
    6162                                const Vector& normal, const Vector& position, bool bInWall = false);
    6263
Note: See TracChangeset for help on using the changeset viewer.