Changeset 9829 for code/branches/invaders/src/modules/invader/Invader.cc
- Timestamp:
- Nov 25, 2013, 6:51:39 PM (10 years ago)
- File:
-
- 1 edited
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code/branches/invaders/src/modules/invader/Invader.cc
r9828 r9829 64 64 this->setHUDTemplate("InvaderHUD"); 65 65 66 lives = 3; 67 level = 1; 68 point = 0; 69 multiplier = 1; 70 b_combo = false; 66 71 enemySpawnTimer.setTimer(2.0f, true, createExecutor(createFunctor(&Invader::spawnEnemy, this))); 72 comboTimer.setTimer(2.5f, true, createExecutor(createFunctor(&Invader::comboControll, this))); 67 73 } 68 74 … … 85 91 86 92 newPawn->setPosition(player->getPosition() + Vector3(1000, 0, 0)); // BUG: 93 } 94 95 void Invader::comboControll() 96 { 97 if (b_combo) 98 multiplier++; 99 else 100 multiplier = 1; 101 b_combo = false; 87 102 } 88 103
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