- Timestamp:
- Dec 14, 2012, 4:17:08 PM (11 years ago)
- File:
-
- 1 edited
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code/branches/Racingbot/src/modules/gametypes/RaceCheckPoint.h
r9508 r9512 67 67 const std::set<int>& getVirtualNextCheckpoints() const 68 68 { 69 return this->nextCheckpoints _;69 return this->nextCheckpointsVirtual_; 70 70 } 71 std::set<int> getNextCheckpoints() 71 72 const std::set<int>& getNextCheckpoints() 72 73 { 74 return nextCheckpoints_; 73 75 std::set<int> temp; 74 76 std::set<int> temp2=getVirtualNextCheckpoints(); … … 119 121 std::vector<PlayerInfo*> players_; ///< The player that reached the checkpoint 120 122 Vector3 myPosition_; 123 std::set<int> nextCheckpointsVirtual_; 121 124 std::map<int,int> virtualToRealCheckPoints_; // if virtualChepoint was inserted the original can be reconstructed 122 125 };
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