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Ignore:
Timestamp:
Jul 23, 2006, 10:07:23 PM (18 years ago)
Author:
patrick
Message:

committing my weekends work: 2100 lines :D

  • proxy server now accepts and synchronizes clients like a master server
  • network manager got different network setup interface
  • network stream got different constructure scheme
  • permissions checking and algorithm extended and changed
  • starting ability to connect to multiple network nodes at the same time
  • some very much smaller changes here and there
File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/proxy/src/lib/network/monitor/network_node.h

    r9347 r9396  
    3737    PeerInfo* getMasterServer(int index);
    3838
     39    /** @returns the master server list */
     40    inline std::list<PeerInfo*> getMasterServer() { return this->masterServerList; }
     41    /** @returns the active proxy server list */
     42    inline std::list<PeerInfo*> getActiveProxyServer() { return this->activeProxyServerList; }
     43    /** @returns the passive proxy server list */
     44    inline std::list<PeerInfo*> getPassiveProxyServer() { return this->passiveProxyServerList; }
     45    /** @returns the client list */
     46    inline std::list<PeerInfo*> getClient() { return this->clientList; }
     47
     48
    3949    /** @returns the number of players */
    4050    inline int getPlayerNumber() { return this->playerNumber; }
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