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Ignore:
Timestamp:
Jun 2, 2012, 11:08:21 PM (12 years ago)
Author:
landauf
Message:

fixed bug in SpaceRaceManager - it used the wrong index to identify Checkpoints (the order in which they appear in the XML file instead of RaceCheckPoint::getCheckpointIndex())
+ some more cleanup

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/src/modules/gametypes/RaceCheckPoint.h

    r9260 r9262  
    5656            inline void setNextcheckpoint(const Vector3& checkpoints)
    5757                { this->nextcheckpoints_ = checkpoints; }
    58             inline void setNextcheckpoint(float x, float y, float z)
    59                 { this->setNextcheckpoint(Vector3(x, y, z)); }
    6058            inline const Vector3& getNextcheckpoint() const
    6159                { return this->nextcheckpoints_; }
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