Changeset 9236 for code/branches/newlevel2012/data/levels/towerDefense.oxw
- Timestamp:
- May 24, 2012, 10:00:06 AM (12 years ago)
- File:
-
- 1 edited
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code/branches/newlevel2012/data/levels/towerDefense.oxw
r9213 r9236 27 27 <Pawn> 28 28 <camerapositions> 29 <CameraPosition position="0,0, 2000"/>29 <CameraPosition position="0,0,1500"/> 30 30 </camerapositions> 31 31 </Pawn> … … 76 76 <!--SpawnPoint team=0 position="0,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /--> 77 77 78 <SpaceShip position="-700,-500, 100" lookat="0,0,0" scale= 2team=1 >78 <SpaceShip position="-700,-500, 100" lookat="0,0,0" scale=3 team=1 > 79 79 <templates> 80 80 <Template link=spaceshipassff /> … … 84 84 <waypoints> 85 85 <!-- 1,3 10,3 10,11, 13,11 --> 86 <Model mesh="cube.mesh" scale=20 position="-700,-500, 100" /> 87 <Model mesh="cube.mesh" scale=20 position=" 200,-500, 100" /> 88 <Model mesh="cube.mesh" scale=20 position=" 200, 300, 100" /> 89 <Model mesh="cube.mesh" scale=20 position=" 500, 300, 100" /> 86 <Model mesh="cube.mesh" scale=0 position="-700,-500, 150" /> 87 <Model mesh="cube.mesh" scale=0 position=" 200,-500, 150" /> 88 <Model mesh="cube.mesh" scale=0 position=" 200, 300, 150" /> 89 <Model mesh="cube.mesh" scale=0 position=" 500, 300, 150" /> 90 <Model mesh="cube.mesh" scale=0 position=" 500, 700, 150" /> 90 91 </waypoints> 91 92 </WaypointController> … … 99 100 <attached> 100 101 <Model position="-50,-50,0" mesh="Playfield_ME.mesh" scale=80 /> 102 <!-- Base --> 103 <Model position="500,700,100" mesh="sphere.mesh" scale=80 /> 101 104 <!--Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" /--> <!-- Only temporary needed to help align the collisionshape --> 102 105 <!-- This was used to mark the playfield, let's let it be here for now -->
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