- Timestamp:
- May 18, 2012, 4:00:21 PM (13 years ago)
- File:
-
- 1 edited
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code/branches/newlevel2012/src/modules/towerdefense/TowerDefense.h
r9207 r9211 41 41 #include "gametypes/Deathmatch.h" 42 42 43 #include "TowerDefensePlayerStats.h" 44 43 45 namespace orxonox 44 46 { … … 81 83 /* handles stats */ 82 84 TowerDefensePlayerStats *stats_; 85 bool hasEnoughCreditForTower(TowerCost towerCost); 83 86 84 bool hasTower(int x, int y);87 bool towerExists(int x, int y); 85 88 86 89 typedef struct { 87 90 int x; 88 91 int y; 89 } coordinate;92 } Coordinate; 90 93 91 94 92 95 93 std::vector< coordinate> addedTowersCoordinates_;96 std::vector<Coordinate> addedTowersCoordinates_; 94 97 std::vector<Tower*> towers_; 95 98
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