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Ignore:
Timestamp:
May 11, 2012, 4:03:28 PM (12 years ago)
Author:
weigeltm
Message:

removed attach-command, got rid of error messages, attached weapons to towers

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/newlevel2012/src/modules/towerdefense/TowerDefense.cc

    r9172 r9175  
    118118        void TowerDefense::setCenterpoint(TowerDefenseCenterpoint *centerpoint)
    119119        {
     120                orxout() << "Centerpoint now setting..." << endl;
     121                this->center_ = centerpoint;
    120122                orxout() << "Centerpoint now set..." << endl;
    121                 this->center_ = centerpoint;
    122123        }
    123124       
     
    191192                Tower* newTower = new Tower(this->center_);
    192193                newTower->addTemplate(this->center_->getTowerTemplate());
    193                
    194                 this->center_->attach(newTower);
    195                
     194
     195                //this->center_->attach(newTower);
     196
    196197                newTower->setPosition((x-8) * tileScale, (y-8) * tileScale, 100);
    197198                newTower->setGame(this);
    198                
    199199                //TODO: Save the Tower in a Vector. I would suggest std::vector< std::vector<Tower*> > towers_ as a protected member variable;
    200200               
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