- Timestamp:
- Apr 27, 2012, 2:17:32 PM (13 years ago)
- File:
-
- 1 edited
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code/branches/newlevel2012/src/modules/towerdefense/TowerDefense.h
r9116 r9117 49 49 //virtual void pawnKilled(Pawn* victim, Pawn* killer = 0); 50 50 //virtual void playerScored(PlayerInfo* player); 51 private: 52 void TowerDefense::spawnEnemy(); 51 53 }; 52 54 }
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