Changeset 9016 for code/trunk/data/levels/lastTeamStandingII.oxw
- Timestamp:
- Feb 15, 2012, 11:51:58 PM (12 years ago)
- Location:
- code/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
- Property svn:mergeinfo changed
-
code/trunk/data/levels/lastTeamStandingII.oxw
r8891 r9016 1 1 <LevelInfo 2 name = "On the fly" 3 description = "Survive as a team." 4 tags = "" 2 name = "Last Team Standing II" 3 description = "Last Team Standing in an abstract level." 4 screenshot = "onthefly.png" 5 tags = "gametype" 5 6 /> 6 7 <?lua … … 15 16 16 17 <Level 17 name = "On the fly"18 description = "testmap for gametype last team standing"19 18 gametype = "LastTeamStanding" 20 19 > … … 95 94 </StaticEntity> 96 95 <!-- END of CUBE--> 96 97 97 <!-------------- Centered Thin Gate --------------> 98 98 … … 412 412 <TeamSpawnPoint team=3 position="845,350,835" direction="0,0,-1" spawnclass=SpaceShip pawndesign=spaceshipassff /> 413 413 <TeamSpawnPoint team=3 position="845,-300,835" direction="-1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> 414 <Bot /> 414 <Bot /><!-- at least one bot is needed to stat the game properly. Else the game finishes. This could be avoided, if the menue allows a preselection of the number of players. --> 415 415 416 416 </Scene>
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