- Timestamp:
- Dec 20, 2011, 12:03:21 AM (13 years ago)
- File:
-
- 1 edited
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code/branches/presentation2011/src/orxonox/controllers/ArtificialController.h
r8992 r9006 33 33 #include "controllers/FormationController.h" 34 34 35 35 36 namespace orxonox 36 37 { … … 44 45 45 46 virtual void changedControllableEntity(); 46 //************************************************************************* NEW 47 47 48 virtual void doFire(); 48 49 void setBotLevel(float level=1.0f); … … 69 70 bool isCloseAtTarget(float distance) const; 70 71 bool isLookingAtTarget(float angle) const; 71 //************************************************************************* NEW 72 72 73 float botlevel_; //<! Makes the level of a bot configurable. 73 74 enum Mode {DEFAULT, ROCKET, DEFENCE, MOVING};//TODO; implement DEFENCE, MOVING modes
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