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Ignore:
Timestamp:
Dec 7, 2011, 2:38:31 PM (12 years ago)
Author:
eceline
Message:

RaceCheckPoint::fire doesn't work

File:
1 edited

Legend:

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  • code/branches/spaceraceTwo/src/modules/gametypes/SpaceRace.h

    r8940 r8959  
    7373                { this->bTimeIsUp_ = true;}
    7474        void tick(float dt);
     75Clock clock_; //The clock starts running at the beginning of the game. It is used to give the time at each check point, the give the time at the end of the game, and to stop the game if a check point is reached too late.
    7576
    7677
     
    8586            std::set<float> scores_; //The times of the players are saved in a set.
    8687            bool bTimeIsUp_; //True if one of the check points is reached too late.
    87             Clock clock_; //The clock starts running at the beginning of the game. It is used to give the time at each check point, the give the time at the end of the game, and to stop the game if a check point is reached too late.
    88 
     88           
    8989               
    9090                int playersAlive_;
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