- Timestamp:
- Dec 7, 2011, 2:38:31 PM (12 years ago)
- File:
-
- 1 edited
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code/branches/spaceraceTwo/src/modules/gametypes/SpaceRace.h
r8940 r8959 73 73 { this->bTimeIsUp_ = true;} 74 74 void tick(float dt); 75 Clock clock_; //The clock starts running at the beginning of the game. It is used to give the time at each check point, the give the time at the end of the game, and to stop the game if a check point is reached too late. 75 76 76 77 … … 85 86 std::set<float> scores_; //The times of the players are saved in a set. 86 87 bool bTimeIsUp_; //True if one of the check points is reached too late. 87 Clock clock_; //The clock starts running at the beginning of the game. It is used to give the time at each check point, the give the time at the end of the game, and to stop the game if a check point is reached too late. 88 88 89 89 90 90 int playersAlive_;
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