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Ignore:
Timestamp:
Jun 30, 2006, 3:21:44 AM (18 years ago)
Author:
patrick
Message:

model sticks to ground. no wall cd yet

File:
1 edited

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  • branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc

    r8940 r8943  
    121121        {
    122122          entity->shiftCoor(Vector(0.0f, -height, 0.0f));
    123 //           entity->setOnGround(true);
     123          entity->setOnGround(true);
    124124        }
    125125        // object is already in the wall
     
    131131        {
    132132          // entity is not on ground
    133 //           entity->setOnGround(false);
     133          entity->setOnGround(false);
    134134        }
    135135        break;
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