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Ignore:
Timestamp:
Nov 9, 2011, 4:16:24 PM (13 years ago)
Author:
jo
Message:

Adding some variables.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/gamecontent/src/orxonox/gametypes/TeamGametype.h

    r8923 r8930  
    4949            virtual void findAndSetTeam(PlayerInfo* player);
    5050            virtual bool playerLeft(PlayerInfo* player);
     51            virtual void spawnDeadPlayersIfRequested(); //!< Prevents players to respawn.
    5152
    5253            virtual bool allowPawnHit(Pawn* victim, Pawn* originator = 0);
     
    5556
    5657            virtual void playerStartsControllingPawn(PlayerInfo* player, Pawn* pawn);
     58
    5759
    5860            int getTeam(PlayerInfo* player);
     
    6870            std::map<PlayerInfo*, int> teamnumbers_;
    6971            std::vector<ColourValue> teamcolours_;
    70             unsigned int teams_;
     72            unsigned int teams_; //<! Number  of teams. Value 0 : no teams!
     73            //unsigned int playersPerTeam_; //<! Defines Maximum for players per team. Value 0: no maximum!
     74            unsigned int maxPlayers_;  //<! Defines Maximum for number of players. Value 0 : no maximum!
    7175    };
    7276}
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