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Ignore:
Timestamp:
Jun 28, 2006, 4:48:16 PM (19 years ago)
Author:
snellen
Message:

made FPSPlayer scriptable

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/single_player_map/src/world_entities/script_trigger.h

    r8783 r8869  
    3535    void setTarget(WorldEntity* target) { if(target!=NULL) this->target=target; }
    3636    void setTriggerParent(const std::string& name);
    37     void setCallOnce(const bool call) { this->callOnce = call; }
    3837    void setTriggerLasts(const bool lasts) { this->triggerLasts = lasts; }
    3938    void setInvert(const bool inv) { this->invert = invert; }
     
    5150
    5251    WorldEntity* target;
    53     bool         callOnce;
    5452    bool         triggerLasts;
    5553    bool         invert;
     
    6361    bool         scriptCalled;
    6462    bool         scriptIsOk;
    65     bool         actionFinished;
     63    bool         scriptFinished;
    6664    int          returnCount;        //TODO: set return count correctly
    6765
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